I’m talking about things like:
most realistic physics most aesthetically pleasing sea most fun to play most immersive (pun intended (I’ll sea myself out)) most activities available at sea most variety of sea going vessels
Games with impressive seas that I’ve played so far:
Assassin’s Creed Odyssey (Triremes and heaving seas) Just Cause 3 (Sparkling blue mediterranean seas) Sea of Thieves (Monsters and pirates) Sailwind (Gentle seas and actual sailing mechanics) Silent Depth 2 Pacific (Sneaky WW2 subs) Cold Waters (Sneaky modern subs) Uboat (Beautiful WW2 seas, rare shooting opportunities) Subnautica (Thalassophobia and crafting)
I’ve also noticed that Ships at Sea has just gone on sale. If you’ve played it recently was it any good?
I also need to add Fluffy Sailors which I bought today. So cute and so much fun :)
not a single mention of Dave the diver! on sale now too, and even better on istherenlanydeal
Subnautica
I’ve played Subnautica so much that it’s no longer a challenge, even on hardcore. I installed this mod (Deathrun Remade) to increase the difficulty and had the most fun I’ve had in a while
I’ll look into this! I also love Subnautica
deleted by creator
Dredge is pretty fun and different!
Odyssey is more recent but Black Flag definitely has better storms
Assassin’s Creed Rogue was a hidden Black Flag 2 that came out when Assassin’s Creed Unity came out (Unity was a new engine for new consoles, but Rogue was a throwaway remix of the older game for 360 and PS3).
I recently went back through Black Flag because Ubisoft added Steam achievements to a select list of their old games, which I’m a sucker for. The game was fun to play again, tons of fun, so I’d imagine Rogue would be good, too. Although I have a friend that likes Black Flag that swears that Rogue was boring.
Although, a warning, Ubisoft cucked me in getting achievements because they actually removed DLC from the clients. You actually cannot play them without modding, and even then I’m struggling to get content that I paid for. That’s a small portion of the game if you don’t care about achievements, but it’s still something to watch out for, ESPECIALLY if you plan on purchasing the game. They sell Freedom Cry, one of Black Flag’s DLCs, separately now (might/might not have sailing in it).
Why the “Flag” get removed?
Woops, typo
Gotta go with the old school here, Sid Meier’s Pirates! No water physics, graphics from 2004, etc, but so much fun that I’ve been playing it since the original came out in 1987. Hell, i was playing the 2004 remake just last week even.
you might like Jaws on the NES play it online here https://vimm.net/vault/?p=play&mediaId=426
Holy shit that is cancer, the audio is so bad I can’t even turn the volume on like 1%. I’m gonna go ahead and say I probably missed the boat on that one, but I appreciate the suggestion.
If you’re super-into it, have you tried Port Royale 2, which also came out in 2004 and is kind of the same sort of game on the age-of-sail combat side?
Yeah I’ve played it, I preferred Pirates! because it’s more about the adventure than just endless combat. Honestly I rarely even shoot the cannons on my ship except to very occasionally chain-shot someone’s sail or grape-shot their crew before I go board the ship and win it via fencing, so I’m not even all that into the combat.
Wow… 1987! Shows that fun isn’t necessarily about high end gfx :)
When I first started playing video games they were 320x200 in 4 colors, and they weren’t even good colors, they were cyan, magenta, black, and white., so yeah, I’m not that fussed about graphics.
deleted by creator
I’m here for Sea of Thieves, so much fun.
Sea Of Thieves has amazing ocean effects. The fog sometimes also is very atmospheric with how it seems to occlude sounds etc.
Same, it’s a lot of fun with friends. They also added peaceful servers where you can’t PvP a while back so you can fish in peace.
Fair warning though: This game needs to be played with friends, it can be tedious with randoms that barely communicate and disconnect whenever they feel like it.
Ooh I didn’t know about the peaceful servers. Might have to revisit that soon :)
They HEAVILY reduce the amount of rewards you get though, so if you actually want gold then it’s not worth playing compared to PvP servers.
But if you don’t want the hassle of dealing with other players and still want full rewards, you could do all your questing over in that volcanic biome on the map.
At least back when I played that was the relatively safest area for me.
Subnautica is one of the best games out there, I highly recommend it to everyone.
Sea of Thieves has the best ocean physics, the water is absolutely gorgeous, but gameplay is shallow as the game is trying to appeal to as many people as possible.
Seconding Sea of Thieves, its a fantastic family game or thing to bring everyone along for. There is no “leveling”, the only thing playing does is give you more fancy pirate drip. Game knowlege goes a decent way, but people just being handed a controler and told to act like a pirate will not feel overwelmed.
In jealous of anyone who hasn’t played Subnautica yet because they can still experience it for the first time.
Yessss, I would love to experience that again
There’s a sequel Subnautica: Below Zero, and apparently Subnautica 2 is in the works and headed for Early Access.
I enjoyed below zero but found the big moments weren’t as big. Like I’d categorize Subnautica as an exploration horror survival crafting game for the first playthrough but then drop the horror for subsequent ones. I didn’t really get the same sense of horror from below zero and don’t think 2 could do it either.
The way the original dripped the information was an experience on its own, you know, the whole reason I’m being vague to not spoil it while being OK with using quotes like “Multiple Leviathan class life forms detected. Are you sure what you’re doing is worth it?”
The second one didn’t have that, even though they really expanded on a lot of things and did a great job at making a successor exploration survival crafting game, it didn’t make me reel or feel like a hopeless situation just entered a whole new level of hopelessness. That experience is what I wish I could go back to but can’t.
Below Zero is just not the same. I hope the new one returns to the original formula, even with it’s co-op.
It’s the dialogue for me. Some of it was just kinda ok. But having other characters to interact with really took away the loneliness aspect that made the first game so good.
Plus fuck the on-land section.
Yep exactly. I also didn’t like the hand-holdy waypoints, being told somewhere 1000m down there’s a facility is all I needed.
All the monsters are so easy to avoid with orchestrated attacks. The biggest baddest reapers of that game are just on rails and they give you a seatruck perimeter defense upgrade, which just makes every enemy extra harmless.
Also the story…
spoiler-title
you are sent down to find out what happened to your sister, then you just end up fucking off with a random alien and you dont even need to find anything out about your sister…
Oh I could not agree more with all of your points hahaha. I did like the seatruck more than the giant sea base in the first game (I never really used that…) but I also modded my seatruck so it wouldn’t go slower with more cars attached.
I gave the original Subnautica an 8/10 (on a real rating system, where 5/10 is an average game, not trash lawl) and I gave BZ a 6/10. It was good, but the original was amazing.
Either Subnautica or AC Black Flag. Odyssey’s water gameplay sucks balls compared to Black Flag.
Alternatively, Raft is quite nice
I really wanted to like Raft, but the game just felt kind of shallow and on-rails in actual gameplay compared to Subnautica.
Raft only truly shines when you play it with friends. Otherwise it gets old real fast. But with a crew of 3-4 chaotic people on board it’s a ton of fun!
Legend of Zelda: The Wind Waker has some of the most fun sailing physics of any ocean game I’ve ever played.
And the physics were realistic enough that you could fill out the map before you got the ability to control the winds just by tacking the boat.
Ocean theme was stuck in my head the moment I saw the question.
Dave the Diver!
Dave the Diver has a very good early game, but eventually the grind just became needlessly tedious in my opinion. I liked going down and getting the fish etc. but the grind in mid to late game is just very time-skip heavy
I like Anno 2070, a game which takes place in a world where the sea levels have risen to a barely-sustainable level. But it’s okay, because you can repopulate with the power of solarpunk machinery!
That’s a lot of different categories.
I like naval warfare games, but I tend towards the sim side, not the “experience being someone there” sort.
The naval warfare game that I have played the most of recently is Rule the Waves 3. That’s definitely not an eye candy game, but it models the design and development of warships from 1880 into the Cold War, the construction of fleets, and the tactics when they meet, has a lot of flexibility to simulate different stuff.
The game that I’m most looking forward to being completed is Sea Power: Naval Combat in the Missile Age, which is presently still in Early Access and last time I played it still had a lot of unfinished work. Sort of a spiritual successor to Fleet Command/Jane’s Fleet Command. Modern air and naval warfare.
It doesn’t work on Linux, so I can’t play it, but Command: Modern Operations is probably the most sim-oriented contemporary air/naval warfare program you can get.
Two other naval warfare games that I enjoy playing:
Cold Waters, which is a Cold War sub warfare game. It abstracts out a lot of the manual stuff that some other sub sims do. Covers the “hide, gather data, strike” bit.
Carrier Command 2. This is not a real-world oriented sim. You command an amphibious assault ship which can capture islands to gain resources, capture technology, and buy munitions, air and amphibious vehicles, and fight against another similar amphibious assault ship approaching you. I really like the untextured polygon aesthetic – they make stuff look pretty even with just that. Need to manage a ton of vehicles and aircraft and production and logistics vessels and support craft concurrently; as the game continues on, the load increases. If you’ve played Hostile Waters: Antaeus Rising, sort of similar idea — both are based on Carrier Command. Not mission-oriented the way Hostile Waters is. It’s really intended to be played multiplayer, which I’ve no interest in, but you can play single-player if you can handle the load of doing all the tasks. I had a surprising amount of fun banging away with this one. I really think that this game would have benefited from some rebalancing and further development — some gear just isn’t all that useful, and I think that the game would make a magnificent base for a more-sophisticated-dynamic-campaign single-player-oriented game.
You mention Subnautica. I enjoyed that, though unlike the other games here, that’s not really a naval warfare game, but it’s certainly got a sea theme. I think I own the sequel, Subnautica: Below Zero, but haven’t played it, but given that you don’t mention it, I thought I would, as I’d assume that if you like the first game, you’d also enjoy the second.
Sunless Sea and its sequel Sunless Sea: Zubmariner is…hard to describe, more about providing a dark British Empire fantasy naval-themed game. Not naval warfare, but exploring a subterranean world…but it’s got sea theming. Not much like everything else on here. Mostly about creating a mood — the gameplay isn’t terribly deep.
It’s not, strictly-speaking, a sea-based game, but Nebulous: Fleet Command is a sci-fi space-based fleet warfare game. A lot of the elements that you might want in a sea-based fleet naval warfare game are there, sensors, electronic warfare, weapons and countermeasures and such.
I think that those are the sea- or sea-associated games that I’d probably most recommend, myself.
EDIT: I have not yet gotten around to playing Dredge, but I’ve read enough positive comments on it that I’d suggest at least looking at it.
Dredge was one of the most compelling games I have ever played and I have been gaming since 1980.
Dredge is really cool if you are looking for something a bit more casual, but with decent narrative and very strong world-building.
Probably will get some groans but World of Warships is actually modeled very nicely. And yeah its a free to play monetized game, but it is miles ahead of war thunder in terms of actually having fun and playing the game at high FPS and great quality even with a potato computer.
The engine has some cool tricks that really makes it shine with water spraying and sloshing onto your vessel.
I haven’t played it, but there’s a game called Salt 2 that I’ve been interested in for a while.
The steam page says it’s basically an infinite ocean with different islands and such. It sounds like it might be procedurally generated, but you can customize your ship and it’s basically your mobile base and all.
Ooh that looks really interesting. Feels a bit like a single player Sea of Thieves maybe? Also 50% off right now on Steam… nice.
There’s also Atlas, which is a pirate game from a spin-off studio of the ARK devs, so a lot of those basics like taking animals and such are very similar. But in that one, you can actually build your own ship from scratch
Just nabbed Salt 2 and it’s so good already and I’ve only just started! I love how colourful everything is. Also, I made the mistake of going for a wander on the first island too late in the day without realising how DARK night times get. Fumbled my way to the nearest beach and managed to spawn my little raft and just about navigate back to camp. Thanks for the recommendation. I can see this is going to claim many, many hours of my life already 🤣
Pretty stoked for Bannerlord’s next expansion, War Sails.
Wow that’s exciting! Huge fan of Bannerlord anyway. Wishlisted and looking forward to June :)