• azertyfun@sh.itjust.works
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    1 year ago

    The comment you replied to says the opposite. It’s a half-truth, but Linux+WINE does some backwards compatibility better than Windows.

    First, Wine doesn’t have an arbitrary limitation against running 16-bit executables AFAIK

    Second, there is anecdotal evidence of some older games breaking to graphics driver updates on Windows, but running fine (or even faster!) on Linux thanks to a much more straightforward graphical stack (and the fact that DXVK is dark magic). Even something as simple as fullscreen mode support on old games can be a buggy and flickery pain in the ass, whereas on Linux the same binary will work flawlessly with any decent compositor.

    • barsoap@lemm.ee
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      1 year ago

      The limitation isn’t really arbitrary once you put a processor in in long mode (64 bit) it can’t do Virtual 8086 Mode any more. One of those things AMD did when designing 64-bit mode to clean up that particular can of hysterical raisins.

      …also, even back in the days processors were fast enough to run that old stuff under DOSEMU. Which you probably want to do anyway as you don’t have a Roland MT-32.