I take my shitposts very seriously.

  • 4 Posts
  • 357 Comments
Joined 2 years ago
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Cake day: June 24th, 2023

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  • rtxn@lemmy.worldMtolinuxmemes@lemmy.worldJust something I made
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    14 hours ago

    People are losing their shit, calling for boycotts, and throwing around accusations of transphobia over comments in the source code and a single line of documentation? Seriously? And brigading the developer three years after the fact‽ I was ready to write off Ladybird, but damn, this was taken way out of proportion.

    I’m all in for equal treatment, but people need to get a perspective. Such an extreme reaction will ultimately hurt the cause they’re trying to advocate for. Getting bent out of shape and publicly brigading something for every perceived slight, every time someone’s feelings are hurt, or can’t get their way, will get them – and the demographic or movement they represent – labelled as undesirable.












  • rtxn@lemmy.worldMtolinuxmemes@lemmy.worldPenguins strong together
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    15 days ago

    There’s an ongoing debate tantrum about introducing Rust code to the kernel. Some people are pushing for it, some people have made it their life’s purpose to make sure that doesn’t happen, it has led to a wave of maintainers resigning, and Linus is sitting with his thumb up his arse when his leadership is needed.





  • rtxn@lemmy.worldMtolinuxmemes@lemmy.worldWhats his problem?
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    19 days ago
    • The 30% percent cut, stealing money from devs

    Sigh. Here we go again. I’ll just copy one of my older comments about that attitude.


    Steam is not a parasitic middle man, it is a collection of services that would have to be provisioned and operated by the developer otherwise. The 30% cut pays for:

    • A massive infrastructure to store and deliver the game and its updates, worldwide, and at an acceptable bandwidth that Valve operates
    • A storefront that enables monetizing the game
    • The audience and discoverability that would not exist otherwise
    • The Steam API, achievements, cloud saves
    • The client itself, content management, validation, and Linux compatibility tools
    • Network and operational security
    • Also keep in mind that Steam and its services are operated by experts. A game developer would have to hire the experts or get training.

    If the revenue from the cut exceeds the operational costs: it’s called profitability, not theft. The world doesn’t run on good vibes.