I take my shitposts very seriously.

  • 4 Posts
  • 445 Comments
Joined 2 years ago
cake
Cake day: June 24th, 2023

help-circle







  • The main problem was that it interrupted the line. We’d have to stop and inspect each product, then reposition or replace the connectors, before the reflow oven. It also ran the risk of damaging the connector, the PCB, or even the inserter head if the insertion force was too high. We had a higher rework and scrap rate compared to similar SMD-only products, but using pin in paste meant that wave soldering could be skipped altogether, and I guess someone above my pay grade determined that it was better in terms of finances.

    This is just my own experience. I don’t know Rpi manufacturing practices.



  • rtxn@lemmy.worldMtolinuxmemes@lemmy.worldSnap bad
    link
    fedilink
    arrow-up
    21
    ·
    9 days ago

    I just want to point out the dependencies of Konsole (arguably a small and simple application in concept): glibc gcc-libs icu kbookmarks kcolorscheme kconfig kconfigwidgets kcoreaddons kcrash kdbusaddons kglobalaccel kguiaddons ki18n kiconthemes kio knewstuff knotifications knotifyconfig kparts kpty kservice ktextwidgets kwidgetsaddons kwindowsystem kxmlgui qt6-5compat qt6-base qt6-multimedia sh.


  • rtxn@lemmy.worldMtolinuxmemes@lemmy.worldHERE THEY COME
    link
    fedilink
    arrow-up
    21
    arrow-down
    4
    ·
    edit-2
    9 days ago

    I’m not defending anyone. There’s enough drama in the F/LOSS space already. I’m trying to keep the community clean of inflammatory remarks that might get out of control while I’m asleep. I’ve seen your comment history – even if you’re stating “just facts”, your temper is going to be an issue.

    You might well be right, but this is not a space to discuss politics. Find another community to air out your grievances and I might even join you in shitting on whoever needs shitting on.






  • I was there with KSP from the early days. Squad was not in the video game business, they were a billboard advertisement company. The lead dev HarvesteR started it as a passion project. It found success with the alpha and full release in 2015.

    Then in 2017 Take-Two bought the rights to the game. Squad kept working on the original, but development of the sequel was handed off to Star Theory with Private Division publishing. The game was delayed, then development was moved to a new studio, Intercept Games, which was owned by Take-Two. They also poached a third of Star Theory’s personnel, which resulted in the studio’s death. They fucked around for a few years, released the early access version, then sold Private Division, closed Intercept Games, and abandoned the game.

    In short: corporate interests. KSP2’s failure had nothing to do with KSP or its developers.



  • His peak of popularity was in a different era of societal awareness. His humor had an edge that was often crude and immature 15 years ago and unacceptable today, culminating in him dropping the N bomb during a livestream several years ago, and even after apologies, people just can’t let go and are still trying to crucify him.

    Some others are simply hating on him because he has opinions that don’t fully align with theirs. Others, simply for being popular.

    Personally I don’t feel one way or the other about him, but the video is worth watching. He shows a deep understanding of the system and its components, and more expertise than Linus “Yes, do as I say!” Sebastian presented.