illusionist@lemmy.zip to Programmer Humor@lemmy.ml · 15 hours agoChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codelemmy.zipimagemessage-square114fedilinkarrow-up1495arrow-down17
arrow-up1488arrow-down1imageChild labour with 10 years of experience, 'AI-native' accepting 250k lines of Cursor codelemmy.zipillusionist@lemmy.zip to Programmer Humor@lemmy.ml · 15 hours agomessage-square114fedilink
minus-squareyermaw@sh.itjust.workslinkfedilinkarrow-up20·3 hours agoI used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
minus-squarethermal_shock@lemmy.worldlinkfedilinkEnglisharrow-up4·1 hour agoI watched this awhile ago and it was very interesting how they made super small games for NES. https://youtu.be/ZWQ0591PAxM
The code:
I used to think this is pretty much how games were really made when I was a tiny child. I couldn’t get over how many images needed to be created to get every possibility from every angle.
I watched this awhile ago and it was very interesting how they made super small games for NES.
https://youtu.be/ZWQ0591PAxM