Also worth noting that getting a live service game with enough infrastructure going to immediately make them millions is a significant startup cost on its own. picking the best project of them and then putting it in its own studio seems like a very smart way to do it.
Also worth noting that getting a live service game with enough infrastructure going to immediately make them millions is a significant startup cost on its own. picking the best project of them and then putting it in its own studio seems like a very smart way to do it.