• deranger@sh.itjust.works
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    4 months ago

    Personally I’ve found it to be way more stable and performant than any of the prior entries, even after they got patches.

      • tleb@lemmy.ca
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        4 months ago

        It runs decently smoothly but I was getting a lot of crashes. Hopefully will be stable by weekend.

    • Sylvartas@lemmy.world
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      4 months ago

      Not hating on the originals but that’s not a high bar to clear. But yeah, so far I have not encountered any major bug after 3+ hours so I’d say they cleared it. DLSS is fucked up though for some reason, (I can see the actual (not upscaled) frame every 4 frame or something) which is weird because it usually works pretty well out of the box in unreal.