The base steam deck blows the OLED switch out of the water specs-wise on everything other than the screen. Nothing I’ve said is untrue, the relevant top comment is pure speculation at best.
The base steam deck blows the OLED switch out of the water specs-wise on everything other than the screen. Nothing I’ve said is untrue, the relevant top comment is pure speculation at best.
No, it’s just straight up misinformation, or at least a disingenuous oversimplification.
The base model steam deck is $400 (and you can get steam-certified refurbished ones for even cheaper), and we don’t know the price of the Switch 2 yet. If it comes with even some of the hardware upgrades that have been leaked, I very much doubt it’ll retail for as low as $350.
Nah, you’re not giving the steam deck nearly enough credit. It fills a very similar niche to the switch - a viable mobile gaming option that can also be readily used for couch gaming. You don’t need a large steam library to get use out of that, just like how the average switch owner probably only has a few switch games.
Sounds pretty gay tbh
Nope, you just misread my comment
Those are terrible comparisons. The amount of people using SDR and X11 still is gigantic, the amount of people using USB tethering is… not.
You’re couching it as Linux “killing desktop features”, when really it’s just Linux removing one ancient, insecure driver for which there is a modern, secure alternative. And it’s not like Linux is wiping the driver off the face of the planet. If you want to reintroduce the ancient, insecure driver back into your system, there are extensive instructions on compiling your own kernel with whatever you want in it.
Yes, except without Microsoft spying on you
I encourage you to explore the wonderful world of indie games, and free yourself from the shackles and shitty anti-cheat implementations of the AAA/AAAA gaming industry
The transition is much easier than it was 10 or even 5 years ago, that’s probably a big part of it
The Epic Games Store is a user data collection platform first, and a pretty bad game store/client second. It’s slow, buggy, difficult to navigate (though that’s somewhat subjective), and sometimes doesn’t work without an Internet connection, even for games you already have downloaded locally and installed.
Disclaimer: I understand that any games store, including Steam, collects user data. But at least those other stores provide working, user friendly features in exchange for the data collection they do.
So are the brick veneers and cookie-cutter layouts
I know it’s a one-of-a-kind game, but it still amazes me that Roller Coaster Tycoon released in 1999, a game where you could have hundreds of NPCs on screen at a time, unique events and sound effects for each of those NPCs, physics simulations of roller coasters and rides, terrain manipulation, and it was all runnable on pretty basic hardware at that time. Today’s AAA games could never. I’m glad some indie games are still carrying the torch for small, efficient games that people can play on any hardware though.
This has way more to do with that specific project being poorly written/not documenting things well than any shortcomings in Python
It cant do enterprise, performance heavy, commercial stuff.
It can, I’ve been doing it for almost a decade. I’ve never noticed a lack of dev tools, and I’m not sure why .NET style project management is a prerequisite for creating enterprise applications. Obviously you can write more performant code in other languages, but I’ve found that 90% of the time, python’s performance is good enough.
Agree on picking the right tool for the job though. Most of the time though, unless you’re dealing with an extreme edge case (like writing embedded firmware for the space shuttle), that just means picking the language your team is most comfortable with.
People need to reply to those comments with “out of scope” and a link to a new issue that will get buried in the backlog more often
Yo ho ho and a bottle of cum
Like my code, it’s ugly but readable
That experience is highly dependent on the Linux distro you’re using. Steam comes preinstalled on gaming-centric distros like Nobara or Pop!_OS. More “general purpose” distros like Mint or Ubuntu might require adding an apt repository before you can install steam from their GUI package managers, but adding an apt repo can be easily accomplished with a GUI as well.
Basically, if there’s no guide for installing steam for a given distro, or the process of installing steam is more than a couple easy steps, that specific distro probably isn’t well suited to run steam.
Dawg you gotta be a troll if you think I’m “disconnected from the real world” just because I know that better specs is why the steam deck can handle modern games and the switch can’t. Also I said that we don’t know what the switch 2 will cost, and that I’d be surprised if it was that low. Don’t put words in my mouth.