I thought the game was alright overall, but it certainly did not feel like a Dragon Age game. The overall story was decent, however a lot of the dialogue was hamfisted. The real problem was that the gameplay felt like Jedi Survivor without the refined combat mechanics. As a result, combat quickly became tedious and repetitive. I also found that the NPCs were more or less fungible, and it really didn’t matter who was in your party. This is a stark contrast with previous Dragon Age games where the whole fun was in scripting the behavior of different characters and coming up with clever ways of combine their abilities. Simply having kept the original mechanics, warts and all, would’ve resulted in a far better game in my opinion.
welcome to the world that capitalism built
Because they have a predatory business model.
Usually what happens is people create lambda functions on AWS which are basically managed functions that get invoked when a request comes in (think a modern version of CGI), and then if there are a lot of requests then the user can easily end up with a huge bill.
I find the most relevant aspect of an estimate is how familiar the person making the estimate with the problem. People who have the best understanding will inevitably give the best estimates.
Genetic algorithms use a fitness function to converge on a solution, so it’s not just random iterations hoping one will work. It’s basically a gradient descent algorithm applied to output from LLMs.
I’ve never touched ChatGPT out of principle, but everything I hear about it makes it sound like hot garbage.
My experience is that you want to keep changes as focused as possible. The smaller the context it has to work on the better the results tend to be, and the easier it is to check that it did what you actually wanted it to.
here’s what DeepSeek gave me for the following prompt: write a small bash script to check if a CSV exists and if it does rename to the filename_date.CSV and upload to hdfs, keep it simple
#!/bin/bash
# Check if filename argument is provided
if [ $# -eq 0 ]; then
echo "Usage: $0 <csv_filename>"
exit 1
fi
CSV_FILE="$1"
# Check if file exists
if [ ! -f "$CSV_FILE" ]; then
echo "Error: File $CSV_FILE not found!"
exit 1
fi
# Generate new filename with date (YYYYMMDD format)
DATE=$(date +%Y%m%d)
NEW_FILENAME="${CSV_FILE%.*}_${DATE}.csv"
# Rename the file
mv "$CSV_FILE" "$NEW_FILENAME"
# Upload to HDFS
hdfs dfs -put "$NEW_FILENAME" /path/to/hdfs/directory/
echo "Successfully processed: $NEW_FILENAME"
Not just OpenEvolve, I’m talking about how agents can use MCP to run code now. Cursor can now have agents iterate on a solution completely on their own.
Nowadays, the agents can iterate. It basically works like a genetic algorithm where it converges on a solution.
I’ve had pretty good success with DeepSeek making decent bash scripts. What was the script out of curiosity, I can try and see what DeepSeek spits out.
Exactly, unless it’s a cooperative all I care about is my compensation.
program tends to be the more general term while application tends to refer to a tool with a GUI
I’m guessing single quotes, since a single double quote isn’t valid syntax.
it’s not B
I find what you generally want is a service bus. For example, if you have common tasks like sending emails, making PDFs, etc. you can create generic services that handle the action, and then call them providing the context such as the document the service should operate on. Meanwhile, actual business logic and the state should absolutely live in a single place.