I was going to recommend android apps until I saw iOS. I don’t know anyones that let you keep a local subscription like newpipe does without needing to sideload. So if there are I’d be interested.
I was going to recommend android apps until I saw iOS. I don’t know anyones that let you keep a local subscription like newpipe does without needing to sideload. So if there are I’d be interested.
I think Möbius Sync might work to get syncthing working for iOS.
I think if I wanted to play EA games online back in the day on PS3 I had to make an account and sign in and I remember how annoying as shit it was trying to type in a password and email with a controller.
I’m saying I believe mobile gaming has played a stronger role in pushing the industry towards the freemium model.
With mobile gaming becoming bigger than consoles and PC combined years ago and it wasn’t through selling titles.
https://www.washingtonpost.com/video-games/2021/05/27/mobile-games-spending/
Point is traditional gamers overlook the juggernaut that is mobile gaming, since they are only fixated on consoles and PC not realizing how absolutely financially huge mobile gaming is on its own, and showed that the model is extremely effective by overtaking consoles and PC.
Consoles were and still are more mainstream than PC with some companies claiming PC gaming is dying for so long that is took a long time for other companies to start giving a go at a storefront on PC.
I just don’t really buy the Steam factor, since most people’s exposure to mtx, iap, and in game ads has been through mobile gaming. Like if they don’t even play CS or TF2 they don’t even know about it at all which would be someone like me, but mobile gaming has been so easily accessible that even “non gamers” like old people were sucked into stuff like bejeweled.
Most games have also been console ports to PC than the other way around too. Steam and PC emergence has felt like more a recent thing that started taking hold last gen with companies finally coming around to porting stuff to PC.
That’s not to say they haven’t had a hand in it, but it seems overstated with rise in the freemium model across platforms being the main driver. Even the concept of gacha existed before video games.
Yeah, I don’t think lot of gamers realize just how huge the mobile gaming market is and how influential it is with other companies following trends of proven money makers.
Like Apple ranked third in gaming revenue with 15.3 billion in 2021, and traditional gamers wouldn’t think of Apple when it comes to gaming.
Wasn’t it more mobile gaming that had a bigger impact on mtx and loot boxes with games there having consumers less willing to pay more than 99 cents at the time and having to rely on the freemium model as well as having an enormous user base with the accessibility of smartphones?
I keep hearing tf2 and cs go but maybe it’s because I got into PC games late, but had no clue about loot boxes. And average gamer or last least the younger ones grew up playing consoles and then mobiles games more than PCs at the time aside from PC only games like league of legends, cs, and so on.
One story based game at a time to focus on that alongside a coop or pvp game like The Finals.
Reviews are more relevant to customers who are buying the game than people who own the game.
It’s no different than people putting in a bad review because a product they got broke on them.
When it comes to digital PC games on changing hardware and OS what the game was at launch is not the same years later. Who’s ever fault it is for the game being in a broken state doesn’t change it is broken, so reviews being updated to reflect the change is helpful for people actually buying games.
There’s been issues raised for a while. Fixes don’t always happen that quickly if ever.
https://www.techspot.com/news/105709-windows-11-24h2-update-breaks-ubisoft-games-fix.html
24 hour fix was mentioned by you, but review bombs happening after issues having popped up all the way back in October in the article is indicative of current owners being fed up and now resorting to public pressure for fixes while also serving as a disclaimer to potential buyers who don’t keep up with gaming news.
I don’t understand. These reviews seem accurate to people who have yet to buy the game, so the score properly reflecting the current state of the game warning potential buyers to not buy it.
Reviews would be useless if they didn’t change and people buying the game because reviews reflecting game is fine.
Yeah it’s the main reason I plan to play Half Life 1. I feel like I’ll be able to appreciate Black Mesa more if I go in with the background of Half Life 1 to see all the graphical improvements and work they put in to recreate levels.
I never played it but I haven’t played half life 1 yet either which I plan to do as my next game. I’ve only half life 2.
It feels likes been given away like 5 times.
People don’t have to be forced to use GOG so there’s people that actually like them, and offering DRM free games with offline installers is pretty pro consumer.
GOG has been closer to offering the more mainstream indies and big studio titles that interest me. I guess itch library doesn’t really appeal as often to my tastes.
You are just ignoring that the installers can be downloaded and saved. Or even just the game directory can continue to work.
For people who value that it is a difference. Even how the game works is different with how some don’t work offline or lose ability to function offline once verification expires compared to non DRM counterparts.
You are an idiot acting as if DRM and DRM free is the same as though some license terms is the only determining factor.
That GOG downloaded installers can’t be forcibly deactivated or taken away? Your phrasing is confusing so I don’t think people are able to tell whether you think GOG installers are a good or bad thing, or acting like it is useless and provides no further benefit than DRM alternatives.
Ummm… That’s the case for disc games too of only being able to retain possession once it’s shipped to you and you properly store it. Or any tangible good for that matter. I don’t what point you are trying to make.
Those are terminologies corporations care about. But, for real life use there is a difference between a product that can be remotely taken away and products that can’t. Otherwise could be argued there is no difference between a pirated copy of Red Dead Redemption 2 and a legit one, which there is once you try to play offline.
I like that pipepipe provides an option to use a Google account fall back for videos that are age verified, since those don’t work anymore without an account.
And they got a content filter update too so can block channels and keywords.