

There is a 2-part solution:
- Build a game people enjoy playing more than winning.
- If you need an anti-cheat solution, design one on a server side.
There is a 2-part solution:
They probably mean the majority of people, not 4070 Ti owners. For them, buying that 4070 Ti would be a better choice already.
Freelancer 2. Will not forget.
With “optimized for gaming” premise? That’s obviously nothing more than “hey we decided to allow you to terminate resource hungry explorer/copilot/edge when you play”.
I can’t call ethical an app that relies on Electron.
Wish they could use Gemini to generate ad clicks instead.
…Electron inside.
The interpreter knows that this is not something anyone will ever do on purpose, so it should not silently handle it.
You basically defied the whole NaN thing. I may even agree that it should always throw an error instead, but… Found a good explanation by someone:
NaN is the number which results from math operations which make no sense
And the above example fits that.
"hello" - 1
makes no sense at all.
Yeah but actually there can be many interpretations of what someone would mean by that. Increase the bytecode of the last symbol, or search for “1” and wipe it from string. The important thing is that it’s not obvious what a person who wrote that wants really, without additional input.
Anyway, your original suggestion was about discrepancy between + and - functionality. I only pointed out that it’s natural when dealing with various data types.
Maybe it is one of the reasons why some languages use . instead of + for strings.
If you try what I wrote it will throw a NaN. I was asking about the first part of the proposal.
- should also do some string action
Like what kind of string action?
“Hello” + " world" is what everyone can understand. Switch with “-” and it becomes pointless.
I only mean that the requirements are high enough for someone to stop using it at some point, losing users of that server in the process. It might be different if it didn’t require running a server. Or they could choose to host their rooms on some existing server, I guess.
I feel you. Nice job.
One indie that stuck with me is Immortal Defense. Try it some time if you like hidden gems.
I’ll think about if they also somehow prohibit 3rd party clients from removing that AI garbage.
I really need some free time in my life to try those arrs with unraid, and telegram bots too…
Pretty much yes. It has channels so there are news channels, personal channels etc. At some point when I discovered Twitter for myself I hated it so much for not being able to simply read subscribed accounts just like telegram does it. It’s too convenient as a feeds app.
My biggest gripe with it is about electron. I refuse to keep it running on my PC. Even the damned Whatsapp converted to something better.
Seems like you have to keep something running for it to work. Some obscure service relied on it as a support channel and last thing I remember is that matrix server stopped working. Though it would help so much if it would be p2p.
Still waiting for Kung Fury 2.
another player to try an compete with Steam
Here is the mistake. It does not trying to compete. It only tries to catch as many fish in its bucket as possible, while leveraging (burning) Fortnite money.
It’s a wasted effort, and it will never come close to Steam like this. It may even die along with Fortnite, or degrade further.
Point taken. Still, I think designing the game around positive things like team work and rewarding experiences is important.
I can’t see why server side solutions won’t work when implemented properly. High ping? Just provide more servers and allow players to filter that out or do that automatically.