ATARI is just a brand name at this point, trying to feed off of people’s nostalgia. There’s nothing left of the company that made this stuff in the 80s.
ATARI is just a brand name at this point, trying to feed off of people’s nostalgia. There’s nothing left of the company that made this stuff in the 80s.
Isn’t that another “can’t count to three” moment?
It’s not just a class element. Every fight has classism as its primary purpose.
This unprecedented overreach provoked a significant reaction from Cloudflare and soon after the injunction was withdrawn.
Although, I don’t see the link to the reaction from Cloudflare.
Ignoring indie games here is ignoring the answer to the entire premise. It’s part of the equation.
It would be like complaining that there’s no place to see big cats, while not mentioning the zoo at all.
This author has no fucking clue that the indie gaming industry exists.
Like Balatro… you know, the fucking Indie Game of the Year, that was also nominated for Best Game of the Year at the Game Awards.
(the idea that you are either best or worst)
“If you not first, you’re last.”
So, this guy is Ricky Bobby?
Because the Game Awards hates indie games.
But, also, why Astro Bot?
So do mega-corporations with more money than God, like Microsoft.
And they already said no to root-level anti-cheats.
This is what we expected to happen. They should have not taunted the bear with that whole “library rental” model a few years back.
Now, an important resource is going to crumble under the weight of lawsuits because of one domino.
Especially when Cloudflare is super transparent about their incident reports.
One of my all-time favorites. If you don’t like horror games, don’t let that stop you. It’s too important a story to pass up, and worse-case, you can turn off some of the scary elements of the game. It’s really a sci-fi masterpiece first, and a horror game second.
Portal 2 has, hands-down, the most hilariously-written dialogue I have ever seen in a video game. That alone is worth playing the game, but it’s also a fun puzzle game to boot.
The game throws big bosses at you at a time when you won’t have range weapons, and expects you to dodge these big sweeping attacks that would be more appropriate fighting with ranged weapons. And by the time you get a ranged weapon, it’s too late, and they’ve raised the stakes again for future bosses to the point that having a ranged weapon isn’t even an advantage.
I was forced to reduce the difficulty just for the bosses. All of the other enemies were mostly fine.
Try playing Environmental Station Alpha. Super cutesy robot, absolutely unfair difficulty for a Metroidvania. Which is a shame, because there’s an interesting story and gameplay buried in that difficulty, and I love Metroidvanias.
I thought the reward for the puzzles was not good enough, either. When you play Outer Wilds, you figure things out, unlock a wonderful story, and learn tricks for other puzzles. When you play Tunic, you (eventually) figure things out and get a bad ending for a game that barely reveals anything, story-wise.
I also thought that requiring a web app or a bunch of paperwork to figure out the language was far too inconvenient for a game made in the 21st century. They borrowed the wrong lessons from Fez.
Launchers allow you to change settings before having the game up, for example, which can be nice.
Or you can change options after the game launches, like a normal game.
No, you need Marvel, like real Marvel, not GotG-lite.