

I think he maintained git at its inception for like 6 months and then passed it off to someone else, but I could be completely mistaken.
I think he maintained git at its inception for like 6 months and then passed it off to someone else, but I could be completely mistaken.
Sometimes our internal CI tools break and I can’t build either. I think GitHub actions syntax is actually valid in forgejo as well so I don’t really think it’s a problem.
Steam OS 3 has basically no ties its processors which makes this release meaningful
Remember to take your Claritin before starting a sync play session
With certbot there’s probably a plugin to do it automatically, but if you just want to get something working right now you can run the following to manually run a dns challenge against your chosen domain names and get a cert for any specified. This will expire in ~3 months and you’ll need to do it again, so I’d recommend throwing it in a cron job and finding the applicable certbot-dns-dnsprovider
plugin that will make it run without your input. Once you have it working you can extract the certs from /etc/letsencrypt/live
on most systems. Just be aware that the files there are going to be symlinks so you’ll want to copy them before tarballing them to move other machines.
certbot --preferred-challenges dns --manual certonly -d *.mydomain.tld -d mydomain.tld -d *.local.mydomain.tld
Yeah I can’t say I’ve used it myself but it seems pretty straightforward and very in line with SteamOS philosophies.
The steam deck uses KDE Plasma 5 as its desktop environment, so anything that uses that should feel very similar. I recommend bazzite if familiarity is something that would appeal to you.
I play my physical switch games using my cartridge dumper
Should have a good time with hollow Knight
Technically you can nat punch with wire guard
To put it lightly, the instance owner is sympathetic to grad and hexbear.
I run systemd with a different sshd service port and that’s all I changed
What do you mean? You literally just change the /etc/sshd
config to point at a different port do you not?
Steam games usually use steam drm that prevents you from playing without having been on the Internet on the account.
It made them nervous for the same reason emulator devs don’t touch leaks with a ten foot pole, giving the megacorp any reason to argue your clean house reimplantation is anything but clean is just asking for trouble.
It’s not about being able to push both movement buttons at the same time, it’s about being able to push more buttons in general. For hero shooters, mobas, MMOs, and other games with lots of inputs spreading out your reachable keys is really good.
Asdf is just better for general key availability imo
As far as I understand that’s exactly what’s been happening behind the scenes.
No, plenty of well paying software internships.
I don’t want to be an asshole but after checking a couple of those out they all appear to be post-authorization vulnerabilities? Like sure if you’re just passing out credentials to your jellyfin instance someone could use the device log upload to wreck your container, but shouldn’t most people be more worried about vulnerabilities that have surface for unauthorized attackers?