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Cake day: June 18th, 2023

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  • Mumble, or maybe TeamSpeak 6 (they skipped 4, had 5 in beta, which now is 6 in beta, oh well).

    Depends on what you want. We’ve been using a TeamSpeak (3) server I’m hosting for years, it works as well as ever (they added a couple of QoL features to the TeamSpeak 3 client during the pandemic as well).

    TeamSpeak 6 supports persistent chat via the Matrix protocol and you can register to any server and use that to login to any server using federation (as it uses Matrix under the hood). They now added screen sharing so you got the features covered that most users would want. They unfortunately didn’t release self-hostable TS6 server yet (but they say they’re working on it) so you can either use an experimental TS5 server (uses Matrix but doesn’t support screen sharing) or TS3 server, which doesn’t support any of the new stuff. The TS6 client is backwards compatible though.

    I just don’t think they actually know where they want to go with it yet. They seem to be advertising the whole decentralized thing as that’s clearly a differentiating factor from Discord, but on the other hand they didn’t exactly prioritize putting out easy-to-setup server software yet. The TS6 client pretty much fully supports TS3 servers including administration, but as far as I know TS6 servers are quite a bit different. There’s also “communities” that work with TS6 servers in some way. So it’s all a bit of a messy mix between legacy support and their attempt at creating a decentralized Discord.

    I hope they get it together and release TS6 server software, find a good way to monetize their efforts and get people to use it.

    Some people will say that you could just use Matrix directly instead, but if they manage to make TS6 easy to use and understand, allow easy creation of a server (as a service) and also allow full-featured self-hosting it could turn out well. Plus they have the brand recognition, at least with folks that aren’t that young anymore. This might help with adoption. Sure, it’s proprietary still, but it’s decentralized and uses open protocols (Matrix). You can apparently already join TeamSpeak community chats from your own Matrix server, so they aren’t artificially blocking “vanilla” Matrix servers from federating.


  • It would probably take a lot of information to its grave, but the more known “servers” would probably get crawled by archive teams.

    Also - assuming Discord wouldn’t be replaced by something equally closed off from easy public access - all new information would be easier to access.

    When Discord started, they marketed it primarily as a voice chat software for gaming. I remember them marketing it as “superior audio quality to TeamSpeak” or similar wording (which by the way wasn’t the case). It obviously has chat, video chat and screen sharing conveniently built in which TeamSpeak is only starting to add now in 2025 with the TS6 beta (they seem kind of lost atm).

    I always preferred the decentralized nature of TeamSpeak and Mumble though and at least from my own experience, TS tends to work better with fewer connection issues and better autogain and voice leveling.

    I don’t like the fact that most people happily gave up decentralized voice chat for a centralized alternative and we still use TeamSpeak in most of my circles to this day.




  • Fabric with some performance-enhancing mods is a great choice as well, yes! I’ve been wanting to test it on my server for a while now, just haven’t got around to it yet.

    Paper changes some of the more quirky vanilla redstone behavior, although - again - it’s very configurable so some of that original behavior can be restored.

    I’d mostly base it on which plugin/mod ecosystem you prefer/require.


  • World simulation (ticks) is single-threaded, but things like world generation are multithreaded. I’d recommend Paper as server software as it’s more performant out of the box (vs. vanilla) and configurable (ex. how many threads world generation is allowed to use).

    If you host multiple worlds I recommend spinning up a Paper instance for each world separately and connect them with Velocity.

    Ryzen 7000 should have better single-threaded performance than your i5-9500 but as it’s a VM ymmv depending on whether Sparked Host overprovisions their machines.










  • Speculative execution seems to be the source of a lot of security flaws in many different CPUs. CPU manufacturers seem to be so focused on winning the performance race that security aware architecture design takes the backseat.

    Also, it’s more and more clear that it’s a bad idea that websites can just execute arbitrary code. The JS APIs are way too powerful and complex nowadays. Maybe websites and apps should’ve stayed separate concepts instead of merging into “web apps”.

    I also wonder if it’d be possible to design a CPU so vulnerabilities like these are fixable instead of just “mitigable”. Similar to how you can reprogram an FPGA. I have no clue how chip design works though, but please feel free to reply if you know more about this.





  • GPU that’s roughly on par with the Steam Deck.

    …when comparing TFLOPs, and that’s not comparable across architectures (by different companies as well!).

    If we take similar-performing (in rasterization) Ampere and RDNA 2 cards (say a 3080 and 6800 XT), we can see the 3080 has 29.77 TFLOPs and the 6800 XT has 20.74 TFLOPs, an RDNA 2 FLOP is worth about 1.4x as much as an Ampere FLOP.

    So extrapolating the 1.6 “RDNA 2 TFLOPs” of the Deck we get 2.24 “Ampere TFLOPs” and that’d make the Deck quite a bit faster than the Switch 2 in portable mode, but slower than the Switch 2 in docked mode.

    This is obviously all just wild and silly speculation, but I doubt the Switch 2 will match the Deck in portable mode. Samsung 8nm would just eat too much power for this to realistically happen in a handheld form factor.