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Joined 2 years ago
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Cake day: July 3rd, 2023

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  • It was a good game. Not perfect, but very good.

    Even the things I don’t like are pretty minor.

    • upgrading weapons is kind of tedious. Once you know where the stones are or the bearings, it’s kind of a chore to get them.
    • related: once you know where some high value items are, it’s really tempting to just beeline for them from the start. But that’s kind of tedious. I guess I could just pretend I don’t know where the +5 stats talisman is.
    • a lot of side content isn’t especially rewarding. The first time you play it’s exciting because you don’t know what you’ll find. But later it’s like “nah, this catacomb has a useless ash and boss I’ll fight elsewhere”. Which is a shame because most of the level design is great.



  • I just tried “Language Drops” and it was… interesting. It didn’t place me at the right level, so I got a very beginner lesson when I’m closer to intermediate (but definitely not fluent). I’m not sure I liked matching the pictures- the picture for “thank you” could mean different things depending on how you interpret the person’s face and body language- and then I hit the end of the free content for the day. It didn’t get to different tenses or even whole sentences- just basic vocabulary and no verbs. Maybe it ramps up quickly?





  • This reminds me of the new vector for malware that targets “vibe coders”. LLMs tend to hallucinate libraries that don’t exist. Like, it’ll tell you to add, install, and use jjj_image_proc or whatever. The vibe coder will then get an error like “that library doesn’t exist” and "can’t call jjj_image_proc.process()`.

    But you, a malicious user, could go and create a library named jjj_image_proc and give it a function named process. Vibe coders will then pull down and run your arbitrary code, and that’s kind of game over for them.

    You’d just need to find some commonly hallucinated library names


  • I bought a couple games on epic when they were cheaper. I don’t think I’d do so again.

    • the client isn’t as good. It’s slower, the way it paginates your games (I got a lot of free ones) is annoying. It really wants to show you store stuff
    • less (zero?) Linux support
    • don’t think it does the game recording steam does
    • I don’t think it has the remote play together steam does

    There’s probably other stuff I’m not thinking of. It’s just not as good a service.




  • I don’t know about “fine”. It has a lot of weird stuff baked in. Hoisting. Unexpected type coercion. Too many ways to loop over something and I always forget which one is which. “There’s more than one way to do it” is kind of a recurring problem, come to think of it. Several function declaration syntaxes. Dot notation AND bracket notation for objects.

    Also it will forever bother me that object keys aren’t quoted.

    const foo = "hello"; const bar = { foo: "world" }

    That should be, in my mind, { "hello": "world" } . It’s not. It’s { "foo": "world" }

    But if you want to do that, you need to do const bar = { [foo]: world }. Which looks like your key is an array with one entry, a string with a value of “foo”

    You also end up learning a whole framework, with its syntax and idioms, every couple years. Angular. React. Redux. Whatever.

    There’s also a lot of people who have never used anything else, and want to use javascript for everything.

    Javascript is basically D&D. Wildly popular. Full of legacy jank. People try to use it for anything even though there are better or more specialized tools.