Giant squids are the bears of the ocean
Giant squids are the bears of the ocean
Giphy has a documented API that you could use. There have been bulk downloaders, but I didn’t see any that had recent activity. However you still might be able to use one to model your own script after, like https://github.com/jcpsimmons/giphy-stacks
There were downloaders for Gfycat - gallery-dl supported it at one point - but it’s down now. However you might be able to find collections that other people downloaded and are now hosting. You could also use the Internet Archive - they have tools and APIs documented
There’s a Tenor mass downloader that uses the Tenor API and an API key that you provide.
Imgur has GIFs is supported by gallery-dl, so that’s an option.
Also, read over https://github.com/simon987/awesome-datahoarding - there may be something useful for you there.
In terms of hosting, it would depend on my user base and if I want users to be able to upload GIFs, too. If it was just my close friends, then Immich would probably be fine, but if we had people I didn’t know directly using it, I’d want a more refined solution.
There’s Gifable, which is pretty focused, but looks like it has a pretty small following. I haven’t used it myself to see how suitable it is. If you self-host it (or something else that uses S3), note that you can use MinIO or LocalStack for the S3 container rather than using AWS directly. I’m using MinIO as part of my stack now, though for a completely different app.
MediaCMS is another option. Less focused on GIFs but more actively developed, and intended to be used for this sort of purpose.
Wouldn’t be a huge change at this point. Israel has been using AI to determine targets for drone-delivered airstrikes for over a year now.
https://en.m.wikipedia.org/wiki/AI-assisted_targeting_in_the_Gaza_Strip gives a high level overview of Gospel and Lavender, and there are news articles in the references if you want to learn more.
This is at least being positioned better than the ways Lavender and Gospel were used, but I have no doubt that it will be used to commit atrocities as well.
For now, OpenAI’s models may help operators make sense of large amounts of incoming data to support faster human decision-making in high-pressure situations.
Yep, that was how they justified Gospel and Lavender, too - “a human presses the button” (even though they’re not doing anywhere near enough due diligence).
But it’s worth pointing out that the type of AI OpenAI is best known for comes from large language models (LLMs)—sometimes called large multimodal models—that are trained on massive datasets of text, images, and audio pulled from many different sources.
Yes, OpenAI is well known for this, but they’ve also created other types of AI models (e.g., Whisper). I suspect an LLM might be part of a solution they would build but that it would not be the full solution.
Just don’t use Ubuntu. They do too much invisible fuckery with the system that hinders use on a server.
Would that warning also apply to Mint, since it’s based on Ubuntu, as well as other Ubuntu-based distros?
Your comment makes no sense.
The article you posted is from 2023 and PERA was basically dropped. However, this article talks about PREVAIL, which would prevent patents from being challenged except by the people who were sued by the patent-holder, and it’s still relevant.
No, game mechanics aren’t subject to copyright law. Game mechanics can be patented in the US, so long as they’re unique and nonobvious (to someone with ordinary skill in the field).
Monopoly and Magic: The Gathering both had patents on their mechanics, for example.
And of course, patents in Japan are a completely different animal than patents in the US.
500 grams of what, though? Folgers?
The current average price per pound (454 grams) of ground coffee beans in the US was double that just a couple months ago, so spending $3.00 per pound would necessitate getting cheaper than average - and therefore, likely lower quality than average, or at least lower perceived quality than average - beans.
The sorts of beans that companies tend to stock (IME) that are perceived as higher quality aren’t the same brands that I tend to buy (generally from local roasters), but they’re comparably priced. For a 5 pound (2267 grams) bag of one of their blends (which are roughly half the price of their higher end beans), it’s similar to what you’d pay for 5 pounds of Starbucks beans - about $50-$60.
Often when a company says “free coffee,” they don’t mean “free batch-brewed drip coffee,” but rather, free espresso beverages, potentially in a machine (located in the break room) that automates the whole process. I assume that’s what Intel is doing.
At $10 per pound (16 ounces) and roughly 1 ounce (28 grams) of beans per two ounce pour of espresso, that means that if each person on average drinks two per day, then that’s $1.25 for coffee per person per day.
However, logistics costs (delivering coffee to all the company’s break rooms) and operational costs (the cost of the automatic machine and repairs, at minimum; or the cost of baristas, or adding the responsibility to someone’s existing job (and thus needing more people or more hours) if just batch brewing) have to be added on top of that. Then add in the cost of milk, milk alternatives, sweeteners, cups, lids, stir sticks, etc…
Obviously if they just had free coffee grounds and let people handle the actual brewing of coffee in the break room, it would be much cheaper. But if the goal is to improve morale, having higher quality coffee that people don’t have to make themselves is going to do that better.
That’s $3.33 per employee per work day, assuming 50 5-day weeks per year. Seems a bit high to me, but not exorbitant. If the figure included things that they’re not reinstating (like free fruit) then that would make sense.
That’s fair, but he would be able to play the games in the meantime. And since hardware generally gets cheaper as time passes, if he could set aside more than the subscription fee each month to save for his own hardware, he’d be able to game in the meantime. And if he ever had to cancel it, he’d be closer to being able to buy his own hardware than he is today - meaning more time total spent gaming.
How so? The games aren’t purchased on GeForce Now and he could just cancel his subscription if they changed the service in a way he didn’t like.
Call me crazy, but if adults are on a gaming platform meant for kids causing problems, then they should probably be the ones restricted from spaces, not children.
How would you possibly do that in a way that didn’t invade the privacy of every child who wanted to explore those spaces?
Thanks for clarifying! I’ve heard nothing but praise for Kagi from its users so that’s what I was assuming, but Searxng has also been great so I wouldn’t have been too surprised if you’d compared them and found its results to be on par or better.
By the way, if you’re self hosting Searxng, you can use add your own index. Searxng supports YaCy, which is an actively developed, open source search index and crawler that can be operated standalone or as part of a decentralized (P2P) network. Here are the Searxng docs for that engine. I can’t speak to its quality as I still haven’t set it up, though.
there is a better open source meta search engines
I already use Searxng and have never used Kagi, but I’m curious why you say that Searxng is “better.” Are you saying that because the quality of the searches is better, because it’s open source and Kagi isn’t, or for some other reason?
Yes, but have you seen some of the decisions the Supreme Court has come up with?
Do you only experience the 5-10 second buffering issue on mobile? If not, then you might be able to fix the issue by tuning your NextCloud instance - upping the memory limit, disabling debug mode and dropping log level back to warn if you ever changed it, enabling memory caching, etc…
Check out https://docs.nextcloud.com/server/latest/admin_manual/installation/server_tuning.html and https://docs.nextcloud.com/server/latest/admin_manual/installation/php_configuration.html#ini-values for docs on the above.
Your Passkeys have to be stored in something, but you don’t have to store them all in the same thing.
If you store them with Microsoft’s Windows Hello, Apple Keychain, or Google Password Manager, all of which are closed source, then you have to trust MS/Apple/Google. However, Keychain is end to end encrypted (according to Apple) and Windows Hello is currently not synced to the cloud, so if you trust those claims, you don’t need to trust that they won’t misuse your data. I don’t know if Google’s offering is end to end encrypted, but I wouldn’t trust it either way.
You can also store Passkeys in a password manager. Bitwarden is open source (though they did recently introduce a proprietary, source available SDK), as is KeepassXC. 1Password isn’t open source but can store Passkeys as well.
And finally, you can store Passkeys in a compatible security key, like the YubiKey 5 series keys, which can each store 100 Passkeys. This makes them basically immune to being stolen. Note that if your primary interest in Passkeys is in the phishing resistance (basically nearly perfect immunity to MitM attacks) then you can get that same benefit by using WebAuthn as a second factor. However, my experience has been that Passkey support is broader.
Revoking keys involves logging into the particular service and revoking them, just like changing your password. There isn’t a centralized way to do it as far as I’m aware. Each Passkey is only used for a single service, after all. However, in the same way that some password managers will offer to automatically change your passwords, they might develop a similar for passkeys.
Do any of the iOS or Android apps support passkeys? I looked into this a couple days ago and didn’t find any that did. (KeePassXC does.)
You have your link formatted backwards. It should be Vaultwarden, with the link in the parentheses.
You can control that with a setting. In Settings - Privacy, turn on “Query in the page’s title.”
My instance has a magnifying glass as the favicon.