Yeah it’ll come to the Air’s and the Mac Mini at some point. I suspect it’s actually cheaper to make on the new process node (it’s the second generation of TSMC’s 3nm process), so maybe it won’t be too far off.
Yeah it’ll come to the Air’s and the Mac Mini at some point. I suspect it’s actually cheaper to make on the new process node (it’s the second generation of TSMC’s 3nm process), so maybe it won’t be too far off.
MKBHD did a video on this. Pretty interesting. https://youtu.be/1KEtxTQUzxY
Yeah worth considering, gets stuff done with less complexity than k8s. Teams that choose it seem to delivery more quickly IME.
There are two tiers of side quests in cyberpunk. Gigs and full on side quests. The gigs are all pretty short ‘go to place, shoot / rescue someone’ stuff but the main side quests are generally more involved, including all the romance options etc.
The gigs can be skipped without missing much, but skipping the side quests misses a ton of story IMO.
While YouTube doesn’t commission, much, content it does store disproportionately more data. A streaming site has maybe 1,000,000 hours of content. That amount of content is uploaded to YouTube every day. It’s a totally different business model.
Seems like an interesting spin on what is basically ’random’. Probably a decent way to get content in front of users that might be outside their normal recommendations.
Is it some essential new feature, no, it’s just a bit of fun to find some new content.
total expenditures potentially reaching $9 billion
I imagine they negotiated quite the discount in that.
Oh great, another key to accidentally press when I’m in a game.
I think auto generated subtitles were to fulfil a FCC requirement, some years ago, for content subtitling. It has however turned out super useful for LLM feeding.