

TL;DR: A mediocre/fair game is not bad.
TL;DR: A mediocre/fair game is not bad.
This is a great video to introduce someone to the whole “What is Linux” thing without going into deep detail, plus showing some tools you’ll use every day.
Is part of Game Pass Ultimate. I don’t know which tier, if any, but it is.
There is little reason for subscribing when Xbox Game Pass Ultimate is closer in price. There are EA games for free but once you played all relevant games, you’re done. There are discount on the Xbox Store for some EA games.
And they better sty that way for a while. More acquisitions will bring debt that will probably be gambled on, instead of trying to stabilize their portfolio.
The only ones who won with Embracer buying spree were studio owners and execs with their bonuses.
Saved you a click. Signal boosting a site for jobs postings.
Well, making news for Geoff not tweeting something is already click bait.
IMTX can be fair if these don’t abuse the players time, and offer fun content. You’re paying the game for free, mind you.
Tencent already had invested in From Software. They want to see returns, and this is how.
What’s dissapointing about Dev Home is that it offers nothing of value to the average developer, let alone somebody start it.
Given the power of containerization and WSL2, you would expect it could create development environments for a given app, like creating a firmware for a microcontroller using Rust, or a backend using Typescript, and even bring common tools or toolchains. Instead, we get some widgets and that’s it.
To slam its puss-ahem I mean, to thoroughly test their release.
Always wondered about penetration and signal length. Does beat 2.4Ghz, still?
UE5 is just a tool. Developers are the ones who are responsible of the game performance, more than Epic.
There are some problems that plague UE5 games like transition stuttering (moving from one zone to another) among other things, but overall I couldn’t blame the engine when the ones who use it are not me, but the developers themselves.
Same flak for Rocksteady and Batman Arkham Knight. They used Unreal Engine 3 instead of 4, and ran like crap anyway.
Studios and publishers will happily pay UE fees if that means pushing the game on schedule than wasting 2 years creating an engine from scratch that can’t resell or reuse (there are exceptions , tho)