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Joined 2 years ago
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Cake day: June 21st, 2023

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  • The point of a terminal like this isn’t necessarily to have more features. I have the tabs turned off (I also just use tmux). The point is to render smoothly and look/feel nice.

    Some people would rather spend a lot of money on a nice pen. It still is just a pen that writes. No additional features over a 25 cent Bic pen. But the smoothness of the writing, the hand feel, consistency of line thickness, etc… to some people that matters. No extra features, it just looks and feels a bit better… But if all you are doing is writing a grocery list, you may not care. And if you don’t care, you aren’t wrong. This just doesn’t apply to you. If you don’t have a reason, you don’t need to find one. It’s just not applicable.

    But some people do care. They do have a reason. And they are also not wrong to care. Their reasons just may not apply to you because you have different workloads or priorities (or maybe they do, and you just haven’t realized that it’s a thing you care about)


  • I think this just happens to fall under the category of “some people care about milliseconds of rendering time, and some people don’t.” I don’t know if the GPU acceleration has anything to do with it, but this terminal emulator also has really good font rendering.

    If you are happy with your current terminal emulator, continue using it. If you heavily use your terminal emulator for a lot of things and in some things you’ve found that it stutters a bit, and you wished it was a bit smoother, get a GPU accelerated terminal emulator.

    And secret bonus option: Even if you are happy with your current terminal emulator, give it a try anyway. Ghostty has a “zero configuration” policy where their goal is for most people to never need to configure anything. Sane defaults. It’s a good out of the box experience. Give it a few test drives, and if you’re still perplexed about why you should care, then maybe it’s just not for you and you can switch back. If you go “that was pretty smooth, i dont have a reason to switch back” then maybe you’ll think about it differently.


  • I was using alacritty. Ghostty feels snappy like you said. I dont know if it’s “noticeably” faster in any meaningful way. but the out of the box config settings make the font rendering look much nicer than I had set up for alacritty.

    I told myself “I’ll use this for a while” as well but then realized… I don’t actually have a reason to change to anything else. It gets the job done. So until some other new shiny thing comes along, this is probably where I stay for a while.


  • Some games can detect if they are running a VM and block that as part of their anticheat. You may not be able to get roblox or fortnite running in a windows VM.

    Some games just flat out require actual Windows, so your options are “Have an actual Windows drive/partition” or “Just don’t play those games”




  • Which version of of SDDM (and presumably KDE) are you using?

    One of the comments one of those threads you linked points out that the bugs you’re sharing are for has changed.

    The components have been reworked since the button was disabled so maybe that helped. It used to be a PlasmaComponents2.TextField, now it’s a PlasmaExtras.PasswordField.

    PlasmaExtras.PasswordField has the button enabled! However, the implementation in the theme explicitly disables it.

    If you open up /usr/share/sddm/themes/breeze/Login.qml and scroll down to line 106. You’ll see rightActions: [] – this bit of code basically overrides the default behavior. It says "normally you have some actions here, but instead use this list, but [] is an empty list.

    So if you just comment that line out by adding // to the front of it… Everything should just work, since it will then revert back to using the built in value.

    However, the reason this was removed in the first place is in a comment on line 105: // Disable reveal password action because SDDM does not have the breeze icon set loaded

    If the icon set fails to load for whatever reason (if youre using a custom icon theme or something, i dunno why it might not be loaded), the button will fail to load again.

    You can test drive the SDDM lockscreen by running sddm-greeter-qt6 --test-mode --theme /usr/share/sddm/themes/breeze/ from the terminal.

    And this all assumes that you’re using the default breeze theme. If you are trying to use a different theme, not sure if any of this applies.




  • “This hardware works fine and even has compatible software that it works great with. But I’m going to prefer the broken software for other reasons. And that means it’s the hardware’s fault.”

    Software that is built to be compatible with a wide variety of hardware should be compatible with a wide variety of hardware.

    If software can’t handle a 16.5:16 aspect ratio, then that’s bad software. I don’t care how weird of a niche thing that is… just make your software abstract enough to handle those cases.

    It’s 2024, any resolution/aspect ratio/DPI combo should be supportable. There’s enough variety of monitors out there that we should have a solution for handling things on the fly without needing to have a predefined solution.


  • The archinstall script has a list of “profiles” that you can select from (custom, desktop, minimal, server, tailored, xorg)… And if you select “desktop” it will prompt you which DE or WM you want to install. (awesome, bspwm, budgie, cinnamon, cosmic, cutiefish, deepin, enlightment, gnome, hyprland, i3, lxqt, mate, plasma, qtile, sway, xfce4).

    By the time you’re done with the archinstall script, you basically have a fully functioning arch (ive never used the script seriously, so I have no idea what all remains not set up doing this).

    The main difference between Arch and Ubuntu in this regard, is that if you want to run KDE Plasma, you download the common Arch ISO, and select Plasma at installation time. Compared to Ubuntu where you would download the “Kubuntu” spin, so you are selecting Plasma when you acquire the ISO in the first place.

    There is no “default” arch DE, so when you install Arch, there is a lot of decisions to make (and you may not know how to make those decisions if its your first distro), whereas Ubuntu makes a lot of decisions for you, so you have to answer no questions to get set up (but you may be set up in a way you weren’t expecting). In this regard, Arch really does just feel like building a PC from parts, you just have to pick all the parts. Ubuntu is more like buying a pre-built.



  • If we assume “half a day” is 4 hours, and 500 pounds. That’s 125 pounds per hour. Which isn’t the worst rate. Assuming it’s actually capped at 4 hours and we all know that if it’s your dad’s friend, this is not going to be a set and forget kind of thing. So that 4 hours quickly becomes 10. And suddenly you’re down to 50 pounds per hour. And then if it’s actually static and simple and good, you still have high odds of getting insane feedback demanding changes to make it worse. A motherfucking website would actually be the best option, but wouldn’t get you paid. At that point youre just doing it for the lols.

    But ultimately, this isn’t even about the rate or how much time this will take. this whole scenario depends heavily on the son here. Is the son unemployed and living in dad’s basement for free? Then yeah. Sorry, he should probably take any work he can get for any rate he can get. His dad gets a lot more say in how things work financially if the son is relying on him financially. But if the son is already working a full time job and living in his own house? Then no, I don’t care what the rate is. Don’t commandeer other people’s time. Don’t make deals that people haven’t agreed to. Come to me with opportunities, not demands.


  • I disagree with your definition of “killed Linux gaming.” It killed native Linux development perhaps. But using Linux for gaming is more viable than ever thanks to Valve. They single handedly boosted Linux gaming, if anything.

    And they also offer more than the competition. For a while there games on EGS were just telling people to get support on steam forums because epic had nothing for supporting games they sold. Steam has forums, screenshot storage, achievements, remote play, friends lists, a shopping cart (🙄) and is adding new features like clips. I’m not using steam because it’s a monopoly, I’m using it because it’s a better platform.



  • Should they? Yes. They should also be searching for previous bug reports. I’m sure a lot of people do. But if you have enough users, even if 1% of people don’t use good reporting behaviors, you wind up with a lot of duplicate or bad reports.

    There are plenty of blog posts out there that basically can be summarized as talking about how grueling open source work can be because users are often aggressive in their demands.

    But this is a prime example of debian “stable” doesn’t mean “no crashes” but instead it means “unchanging, which means any bugs and crashes will remain for the whole release”



  • Because the dev gets a huge number of bug reports for bugs that were resolved 5 versions ago.

    They actually asked debian to stop shipping the screensaver, because they were getting tired of saying “this is already fixed, debian is just not going to ship the fix for another year”. Debian didn’t want to stop, so the dev added the nag screen, because it was the only way to stop the flood of bug reports for things that were already fixed.



  • I don’t fully disagree with you. I personally don’t pirate things (I can afford to just pay up front, and if I don’t want to support a dev, I just fully don’t play the game, I don’t want to accidentally be lumped into any metrics that might show support), but the game dev themselves said “No skin off our back”.

    If I steal your car, you no longer have a car. If I steal your game, you’ve lost absolutely nothing. Code is infinitely reproducible. You’re only out the sale.

    This dev made art, and they care more about sharing the art they created with more people, than they do about getting every last transaction paid for.

    It’s usually the publisher that has strong opinions about this, because they didn’t make the art nor do they care about people seeing it. they only care about getting the money, but again, if you can’t afford it, they were never going to get your money anyway. It’s technically a victimless crime. No skin off anyone’s back.

    The issue is when enough people who CAN afford to pay use the “no skin off their back” logic to not pay, and a good game winds up not being profitable (or profitable enough to the publisher) and a studio suffers as a result.