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Joined 2 years ago
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Cake day: June 14th, 2023

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  • For anyone in that spot of being savvy-ish but having fellow users that finally got used to plex:

    A work around is Xteve and owncast. I was successfully able to make an owncast broadcast into a “DVR channel”.

    Its cluegy but it does work. My tech level in this stuff is spotty. I’m used to stacks of tech but more for physical control systems (NOT consumer facing). But I was able to get that to work.

    Edit: little bit of clarification: Xteve will let you add DVR to your plex server. It’s possible to tie owncast into Xteve. That allows users to cue into a “DVR” channel which is kind of “simulcasting” whatever you’re pointing owncast to. In my case it was a screen share of sportsball, but it could be whatever.


  • I love this. I have a box I’ve been wanting to move to a family members place because they have fiber and I don’t. They’re heavy users of the plex server I have on there, so they’re happy to host it, but if I ever had issues around anything boot related I’d be down until I could physically get there.

    This would also be awesome for troubleshooting some RasPi stuff where I kind of want the DE every now and then but mostly let it run headless.




  • I loved FC5. Ubisoft gets a lot of crap because they make the same game over and over but there’s a reason they started doing that. Good characters, and the pacing is pretty solid unless you’re a completions (which is your own fault). There’s some weird mechanics that progress the story that kind of break immersion that they chose because of the open world setting, but it’s a solid game. Enjoy!

    If you like it, “new dawn” is pretty OK. Wait for it to be cheap, it’s basically really meaty DLC.








  • how much you can build without a complete understanding

    We’ve never actually never had one. I’d have to check the timelines but Tesla was almost certainly working on a functional, but inaccurate atomic model (Bohr). Medicine is actually a great example of all this. We are so used to just kind of knowing “there’s a bad bug or bad gene that’s making me sick”. Like you may not know the details, but you’ve got some loose concept a bunch of cells in your body are pissed off. For the vast, vasssssssst history of medicine, it was all empirical, and the thing is, it kind of worked… sometimes.

    My favorite example of “knowing without fully understanding” is Mendel and his peas. If you do a 4x4 punnet square (that gene cross thing), and look at the frequency of co-inheritance, you can track how far genes are from on another (because the further they are, the more likely there will be a swap during the shuffle). Thing is… because DNA is an integer thing (no such thing as ‘half a base pair’) it works DOWN TO THE SINGLE BASE PAIR. Mendel was accurately counting the number of freaking base pairs separating genes without knowing what a base pair, or indeed even really a molecule, was.

    Tesla would have lived to see some absolutely nutty stuff in physics. Boltzman, Einstein with relativity, it must have seemed like pure madness at the time.

    So yeah, we discover new and interesting stuff all the time. I personally think that some of the weird quantum stuff is going seem as rote in the future as germs do to us now. As in, the same way any lay-person shoved into a time machine would at least be able to give the basics to a medieval European, someone from the future would be like “well I don’t remember much about quantum tunneling, but…”.

    And that’s all before getting into some of the bizarre things going on in math itself. Be careful if you look into that stuff though, it’s easy to fall into the “Terrance Howard” style rabbit hole. Suffice to say there is some really interesting and unexpected implications we’re discovering, but if you don’t have a solid grasp of theory, it is easy to be led astray but sources that want to gloss over details to talk about a conclusion that isn’t actually supported. It’s like if you tried to explain time dilation to an ancient Greek, and they excitedly hopped on their fastest chariot thinking they could “fast forward” to the future, because time moves “more slowly” for you when you’re going faster, right?



  • Thrilled you asked! So yes: Treatment is always required, but the final destination of the treated water can vary. For instance, in a lot of places they may have municipal water TO a home or business, but that may be discharged to septic, as opposed to the river. Also in a lot of areas, water may be taken out of an underground aquifer (either by private well or a municipality) but when treated it may be discharged into a river or ocean. That can create problems because if you’re near the coast, the empty space in the aquifer may be filled by salt/brackish water that can lead to salinity rises in the aquifer. To solve that some places turn to “ground water recharge”, which is just a fancy way of saying “we built a big well to put it back in the aquifer”.

    Increasingly, you’re seeing some places essentially sell their treated water. Santa Rosa CA, for instance, built an entire pipeline that goes from their treatment facility to another municipality to be injected into their groundwater.

    So yes, everywhere treats it, but the final destination makes a difference. Las Vegas (or anyone else on the river) only gets credit for what goes back into the river, so any evaporation etc is a problem. It sounds trivial, but there is a reason those other strategies exist. It essentially doubles every pipe, limits where you can park a treatment plant etc. Vegas also does some great grey water re-use. That essentially means it doesn’t go “back” but can get used many many times, limiting the initial draw.

    Wastewater is funny because it’s far from rocket science, but the numbers to implement any of it get staggering very quickly.





  • oh yeah, I didn’t want to be dismissive of the mtx stuff. It’s absolutely predatory and awful, but I don’t think it fully stands in the way of developing good games.

    Which is related to what you’re saying about indies going under even after success. Game development takes time, and you need money to underwrite that time. I just think there’s going to be a split; right now AAA studios are shitifying their games, turning them more into CandyCrush skinner boxes. But the demand for good games hasn’t gone away, there’s just less financial upside than making CandyCrush. My point is, even though it’s less money, there’s still a good amount of money to be had there. Eventually the gaps going to be filled. Microsoft cant fill it because on the balance sheet, things like COD and anything from King are where they should be focused. And it sucks right now because they sucked up a stupid amount of talent and thanos snapped them, but thats not a sustainable practice.

    But yes, it’s going to be painful. It’ll suck seeing really nifty indie stuff have to struggle so hard. Like I said I’m also going to miss the polish that comes with AA stuff. I’m going to miss the hell out of Arkane. Their games weren’t perfect, but they had so much soul. They didn’t deserve to have Redfall be their epitaph.