

If you already have pcvr, sony released an adaptor to make it work with steam, the drivers don’t have the best reviews though.
Active on this account: https://sh.itjust.works/u/arudesalad@lemmy.funnyname.xyz
If you already have pcvr, sony released an adaptor to make it work with steam, the drivers don’t have the best reviews though.
I don’t think the linux version has denuvo, if it does, it’s already been cracked so you can play that instead
Is this also on stuff made with the semiconductors? What’s stopping the companies from moving assembly out the US as well?
What the fuck does top metaverse creators mean
Does the survey seperate linux and SteamOS?
I may be misremembering but don’t some steam games have no drm? KSP1 and Ultrakill come to mind, are they still on a licence like games with drm?
Mainly Harmony, I like low pop MRP and the players+admins are nice
Space station 14 - 265 hours
Elite: Dangerous - 265 hours
Space station 14 doesn’t show up because it is a play test
I had the opposite problem building mine, if I tried to cable manage* I couldn’t close the case because there was too much slack
*hiding all the cables in the back panel
It’s because it happened when msfs released in 2020, and they have an easy solution… use steam/regular xbox download servers instead of the servers not designed for this kind of stress
Just happened again, no errors in the network manager log. I am running an up to date version of raspberry pi os. The only bare metal program I am running is pihole, the rest are in docker. I’ll send a list of the containers when I can.
Yes
What engine do you use? Some automatically convert kb+m to controllers so developers need to do a lot less
This is a large part of it. But there is also other people who have put the minimum amount or no money into it and just want a cool space game and also want the developers to not be pressured into rushing updates out (they were once and it was unplayable for a month). I am not defending the sketchy stuff cig have done, they really need to look at how they manage this game and their business, I would have gladly put more than the bare minimum into the game if they didn’t charge so much for everything beyond the first purchase (about £35) but they do too much wrong for me to support it any more than I have
The navy pays $9million a year for xp updates
Is the large systemic change starting the development of a sequel for a game that recently turned 8 years old?
Today they announced that it was cut down to 5 and they will slowly work their way back up to 100 after launch (whenever that is)
Fun fact: If you take the year, add two, you’ll get the current planned release date for sq42
This isn’t dependent on the current year
I also reccomend deep rock galactic, the devs are very involved in the community. The community is (mostly) amazing. There isn’t much story and it is completely hidden in the in game encyclopedia and the wiki. No drm (apart from steam) and lots of content and depth that keeps you hooked once you make it to your first promotion.