• 2 Posts
  • 44 Comments
Joined 2 years ago
cake
Cake day: July 10th, 2023

help-circle
  • but it makes no digetic sense. People in real life don’t do a squat mid-air if their only intention is to step up to a higher object.

    I kinda gotta disagree with this entire premise, it is very common to lift your legs up when trying to jump on something higher than your starting position.

    I don’t think a mantling system is a good drop-in replacement for crouch jumping. As you say, it simplifies the movement, meaning the player will no longer have the variety of “jump, without being able to land on higher surfaces” and “jump and be able to land on higher surfaces.” I think having that extra functionality is a benefit to purposeful player movement.

    It also means that they can connect other important game functionality to the Crouch button if that keybind just doesn’t do much for the intended gameplay.

    What other functionality could be tied to the crouch button that is mutually exclusive with crouch jumping? Like I get some games with more movement abilities would have double jumps and air dashes, but those movements are already pretty well accounted for with the jump button and sprint button.




  • I saw it when I was rather young but I thought it was pretty good, apparently people thought it’s edgy.

    That’s me, I’m people. Same as you, I remember watching it when I was young and thinking it was a cool mature thriller, but I rewatched it last year for the first time and I was honestly a little shocked at how edgy it seems. Like the first 30 minutes really hammer how much trauma Evan went through, and it just felt really heavy handed.

    edit: to be clear I don’t hate The Butterfly Effect, I just remember distinctly thinking how edgy it was on review












  • Quake movement raises the ceiling for sure, I saw a graph once showing the optimal angles for bunnyhopping and it seems crazy precise.

    Accessibility is always a concern, which is why I’m glad Black Mesa introduced an auto-crouchjump option for those that want or need it, but generally I think it is a good thing when the range of things a player can do is expanded.