What’s wrong with crouch jumping?
What’s wrong with crouch jumping?
kek
topkek, even
I saw it when I was rather young but I thought it was pretty good, apparently people thought it’s edgy.
That’s me, I’m people. Same as you, I remember watching it when I was young and thinking it was a cool mature thriller, but I rewatched it last year for the first time and I was honestly a little shocked at how edgy it seems. Like the first 30 minutes really hammer how much trauma Evan went through, and it just felt really heavy handed.
edit: to be clear I don’t hate The Butterfly Effect, I just remember distinctly thinking how edgy it was on review
I don’t know how it came about
iirc the facility that we see housing the evil iron man ripoff suits was a SpaceX facility irl
but that’s not how it is
Doesn’t mean it can’t be that way, though, One way nationalization also exists.
Yes, it is rather backwards for a handful of companies to own entire blocks of IP addresses just because. The infrastructure was massively funded by public dollars, it should be publicly owned.
I don’t know what this is a question to.
Not opposed to that, but I’m more concerned with being able to get one at low cost, would need at least .net to kinda expand the pool.
How do we make domains more democratic? It seems so backwards that massive corporations and groups of massive corporations are the only bodies that get to decide things like this that aren’t literally states.
Bitcoin isn’t that.
Most Arch users don’t actually use Arch because it doesn’t have a GUI installer.
I don’t think it’s entirely a double standard. Yes Steam is still a launcher, but it’s also the marketplace I buy my games. If I bought a game on Origin or UPlay, and then Steam popped up when I was trying to play my game, that would still be bullshit.
Quake movement raises the ceiling for sure, I saw a graph once showing the optimal angles for bunnyhopping and it seems crazy precise.
Accessibility is always a concern, which is why I’m glad Black Mesa introduced an auto-crouchjump option for those that want or need it, but generally I think it is a good thing when the range of things a player can do is expanded.
Yeah I think I’ve heard of mechanics where you can crouch to “charge” a jump, but not like, jumping while in the crouch interpolated state.
What games use crouch jumping like that? I thought that had to be wrong, but apparently in CS:GO you can just barely clear higher objects if you crouch and then immediately jump.
It might sound awkward, but IMO it is very intuitive, if you imagine crouching as bending the legs instead of going down.
This is a pretty old template iirc
On twitter.com presumably
Most desktops have a graphical startup editor
Linux has been dead simple for 15 years now
I kinda gotta disagree with this entire premise, it is very common to lift your legs up when trying to jump on something higher than your starting position.
I don’t think a mantling system is a good drop-in replacement for crouch jumping. As you say, it simplifies the movement, meaning the player will no longer have the variety of “jump, without being able to land on higher surfaces” and “jump and be able to land on higher surfaces.” I think having that extra functionality is a benefit to purposeful player movement.
What other functionality could be tied to the crouch button that is mutually exclusive with crouch jumping? Like I get some games with more movement abilities would have double jumps and air dashes, but those movements are already pretty well accounted for with the jump button and sprint button.