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Joined 3 months ago
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Cake day: October 30th, 2024

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  • Translation: We were successful into bribing our way into the development scene to have games be unoptimised, driving sales and margins up, thus pleasing shareholders. We’re still shit at making server blades and connectors though, as seen by the thousands of cancelled blackwell server orders in favour of the older Hopper, given blackwell is a fire hazard. Thank you regarded gamers for buying our low VRAM trash so we will never be made to pay for our fuck ups.

    Edit: added sauces
















  • Thank you for stepping in.

    I’d add

    Saas can compound to higher costs due to the recurring subscription, flexibility comes at a cost, especially when unnecessary features are bundled. Much like you mentioned of salesforce, there’s a limited control on your data (and your customer’s) It can’t be airgapped for critical functions You’re locked in to one vendor in many cases Cost creep when features are bundled during the enshitification phase (salesforce again) It reduces consumer/enterprise options since it’s much more profitable so it conducted to the dissappearance of several perpetual license models for scientific software that has now compounded into billions of tax money being buried for use rather than any kind of useful feature addition.

    There’s nothing inherently bad or good about SaaS per se as it can make sense, the problem is it became the racehorse the entire industry bet on and *EVERY *SINGLE *FUCKING *PIECE *OF *SW is now fucking SaaS, from printer SW to games on a flipping phone to access to basic scientific sofware. What could have been a great invention to provide scalability and low upfront cost to enterprises spread like cancer and corrupted the entire software industry. For that, Salesforce has been relegated to their own hell circle.




  • “While some videogames have recently taken the opportunity to embed social or political agendas within their experiences, it is clear that many players do not appreciate this, and as a result, we have seen a number of high profile releases underperforming commercially during the last year alone,” Hill said. “Our games will always be developed to maximise player enjoyment and commercial success, and as such, we will not be integrating any social or political agencies into these experiences going forward having observed the high risk this can present.”

    Talk about journos making a mountain out of a molerat… If it in fact was written by a “journo” and not an AI. To be fair, journo is a stretch, journos have journalism degrees, there’s very little separating “gaming journalists” from bloggers. (Schreier and the like being the exception)