

I maintain that if they didn’t bother with the space thing, or abstracted it more to a “blip on a screen” type of topdown play like in mass effect, it would be a better game. They could have spent that time on the shooter gameplay loop not being shit.
Really? What massive choices do you make? Hunter or emissary? That just changes the last 20 minutes of the game. Before then, you have no major impact on the plot.
But you don’t. You can’t befriend the pirates, there arent really any strange aliens, and you can’t antagonize most friends.
Do you? There’s some minor “deal with this for me” stuff from the factions, but that’s hardly politics.
And survival isn’t an issue in the game at all, even though you can see the scrapped leftovers from it.
The “hidden story” is spelled out and telegraphed in the main questline. It’s not a souls like where you piece it together, they literally tell you to your face