Don’t worry, AI will reintroduce those bugs into our software to live on there
Don’t worry, AI will reintroduce those bugs into our software to live on there
The same as “text message screenshot jokes” were all the rage a couple years ago
as the sying goes “brainfuck around and find out”
I wouldn’t be so annoyed about that, if they would accept a “no, thank you. I’m not interested. Don’t ask again” as an answer
but what if they glare at me very menacingly, surely I can then shoot tear gas, pepper shot, beat people, and shoot non-lethal rounds at them, right?
Annoyingly, already registered
I’d have expected then meeting by chance at a conference at some point
I never really did very much with IRC on a protocol level. I just know that it’s ultra simple, and suffers similar problems as xmpp: it’s not really meant for multidevices with a shared backlog.
I’m sure there are projects to enhance IRC with proper e2e encryption and chat sync, but you really want something that has modern usage in mind from the ground up. IRC and xmpp are just very 90s.
note: it’s now been a couple years since I last took a deeper dive into xmpp and matrix, so things might have changed. But especially for xmpp, I can’t really see how without breaking compatibility. The protocol is just very… special in its own way
Impressive that it has the resolution to identify fonts
Eh, only if you squint reaaaaally hard
In practice, you will run in constant compatibility problems. Let alone barely functional multi device support
Granted, it has been a couple years and it could be a bit better, but XMPP is a horrible, horrible protocol to work with. From the ground up.
Matrix might be bloated nowadays, but that’s nothing to the horribleness of xmpp.
source: I wrote the first xmpp/matrix bridge in 2015
Spoken like someone who didn’t work with the xmpp protocol
dailymail?
really?
And go in blind
Watch the first one of two episodes. Like the humor? Continue watching
It’s one of the funniest and philosophical shows in existence
it’s on archive.org
Server hosting
This is a work in progress
Slrpnk.net is hosted by F-hub.org, a volunteer driven and non-commercial effort to host federated community services in a resource efficient and ethical way. F-hub.org grew out of a community of open-source game developers (freegamedev.net) that has existed since the early 2000s.
All the servers are operated and maintained (as a hobby) by one of the founding members and are currently located on the Azores in Portugal. Connectivity is provided through a dedicated high-speed fibreglass connection.
Hardware
The F-hub.org servers are based on second-hand consumer PC and data-centre hardware, but optimized for low energy consumption. Battery backup power is provided and data is stored with triple redundancy (off-site backups are still a work in progress). Electricity is currently provided by the utility grid (about 60% green-energy, mostly from a geothermal power-plant) but it is a work in progress to upgrade to a on-site solar PV system for near 100% renewable power.
Slrpnk.net itself currently runs on a dedicated 6th gen Intel CPU server with 8 threads, 16GB RAM and SATA SSD storage in raid configuration. Image uploads are stored on a large HDD raid array. All data is snapshotted and transferred for backup to a second shared server on daily basis.
External services
Given how difficult it is to have outgoing email accepted by the large email providers, all emails are currently routed through an external SMTP server hosted by OVH in France (same as the domain registration and DNS routing).
There are backup plans to move the servers to a co-location data-center owned by Altice, should this be required for scaling. However, monthly rent of rack-space is quite costly (starts at around 300€/month), thus this will require a substantial regular donation base to be possible.
Firefox with an inflation fetish
You should see a doctor for that
man, I’m going to steal that analogy. it’s perfect
gives all users on the system read and write access to any and all files and resources