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  • 5 Posts
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Joined 2 years ago
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Cake day: March 14th, 2023

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  • They were not liked at first, but they’ve spent enough time making money while not pissing people off that they are doing far better than every public company who must find a reason to piss people off to be more profitable.

    They’ve been able to use that time to “cook”. Valve time has been known to be within its own dimension, but from that we got Linux to be just click start and play for 90% of games like Windows, and with the Steamdeck a powerful, comfortable, DIY-able handheld PC gaming device.


  • It has to be something that is nearly fully outside your control but is affecting you, there are probably milder problems as examples but I think this apt.

    In the metaphor, half of the answers are asking you to do a useless workaround, blame you and/or are irrelevant to solving the problem. Hence the leak, where the answers are telling you to try running your taps for 10 minutes, put a bucket under the leak, telling you that there is no leak and that’s actually a water fountain, etc.





  • As the name suggests, a mod is “modifying” the game, in ways that the original creators never intended to support. That’s why out of very few exceptions (such as Paradox and Steam mods), there is not a centralized hub maintained by the creator to organize and apply mods. But since there are some similarities between certain games (such as the game engine they run on), sometimes there is a third party mod launcher/installer which simplifies things. Thunderstore is an example.

    The process tends to be different for every game because every game is made differently. To boil the concept down, basically if there’s no official interface for custom functionality (such as a plugin system), then modders will usually “hack” this in themselves. Installing the mod often means replacing a game file with one that hooks into the game, to be able to load custom code and custom game resources.