

Such a flawed game. Yet such a masterpiece
Such a flawed game. Yet such a masterpiece
Fair, though the fact doesn’t exist in a vacuum.
If you want easily replaceable parts and a system that can unlock the bootloader for example, your argument can be made for 99% of phones on the market. The more requirements you add, the smaller the scope gets until there are no devices left to choose from.
The reason for not using a headphone jack is making it simpler for the manufacturer, one less connector to handle which also limits how slim a phone can be.
I’m not saying this is good for the consumer, but there are reasons for integrating the functionality into the USB-C port.
Think I’m getting it, my Redmi Note 8 is aging and I’m pretty sure the current batch of custom ROMs is basically the last apart from the fact that the kernel is no longer supported, and Xiaomi is closing the doors on custom ROMs more and more it seems. Yeah, the new FP isn’t perfect but it seems good enough to pull the trigger, and while the Pixels seemed like a good alternative in some aspects, Google recently made it very clear where they see Android’s future, and it’s not more open.
An issue shared with the headphones themselves
Replaceable battery
40€
Replaceable usb charging port
20€
120 watt cahrging
33W
I had a phone without before, that one came with a simple cheap passive adapter for USB-C to 3.5mm headset. You lose out on using headphones while charging, but other than that I was never really inconvenienced…
Okay.
Because necromancy is a forbidden art
LFS is a distro in the sense that a cookbook is a buffet
I heard that yes, but it depends on the server / region you use (e.g. no port forwarding on US servers)
Bless your heart
Pirating Windows is wrong, but the lesser evil compared to buying Windows. Ideally, you shouldn’t do either
You should ideally run your own node when using Monero
It just indicates that Dead Cells itself isn’t very demanding, so the power draw in that game converges against idle draw where the issues are most apparent
I think it can be assumed that of a machine has sudo, it also has touch.
Plex has better security, federates and shares with other plex servers and generally is less hands-on for transcoding.
Regarding security, it’d be interesting to see how secure it actually is. Yeah, the individual endpoints might be protected better, but is Plex the company maybe a single point of failure?
All the good stuff available and you choose a POSIX shell? To each their own I guess.
Granted, I still prefer it to PowerShell, but only in how it feels, not conceptually.
Nah, the game has plenty of flaws and design issues.
Example: defense. It’s completely different from most games that came after it and unintuitive (it works like in Diablo I). It rather works like evasion in newer games and it’s basically the defensive version of attack rating. Either it negates all physical damage or nothing. Not to be confused with chance to block. Which does the same, but with blockstun. Oh, and while running, your defense is set to zero. Which again isn’t explained anywhere (but you can check it by keeping your stats open and running). Walking is fine.
Hidden stats: so more defense is better, right? Not necessarily. First, you have the strength requirements which are visible; second, there are hidden armor classes that impact your character’s movement speed, which is why stuff like Archon Plate is so good.
So there are four resistances (fire, lightning, ice and poison). Just kidding, it’s actually six because physical and magic damage can also be modified in the same way (though that attribute is rare for players, but it exists). But they’re not shown on the resistances page, but rather under all stats if modified. This is how monsters gain their “immune to physical / magic” property.
Then the game doesn’t really explain itself most of the time. Take “Amplify Damage”. The in-game description is “Increases the amount of damage received.”. So let’s guess what it does: probably amplify the damage regardless of type and then apply resistance? You couldn’t be more wrong, it lowers physical resistance.
Talking about skills, the skill trees could use some improvements I think. I’m not a big fan of synergies because it can force you into dumping points into practically unusable skills.
Items are also a bit of a pain point. A lot of uniques are straight up unneeded because they’re only relevant when itemization doesn’t matter yet and then just fall off. Their effects are often not as unique as one would like. But this is excusable because the game pioneered a lot of this stuff.
Where it gets ugly is when none of the items matter (be it rare, set or unique) because of runewords. The biggest offenders are Enigma, Infinity, Insight, Grief and Spirit. Infinity and Insight usually go onto your mercenary, so they’re not competing with personal equipment slots. But just double Spirit is really good. Paladins, the first or second best class, can use this even earlier because they don’t need to wait for Monarchs; their exceptional shields can have four sockets, in addition to very good resistances. They stand above other classes with the sorceress. Or did until Mosaic was introduced.
Oh, and did you know that “+X% enhanced damage” behaves differently depending on whether it’s on a weapon or on another piece of equipment?
Still love the game to death. But it’s not flawless