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Cake day: January 24th, 2024

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  • Whether the writing was garbage or not isn’t relevant to be honest - because controversy was spun by people who only knew the game’s story through hearsay of the leaks before the game even came out, and majorly it was to do with accusations of “wokeness” and other brainrot - so yes clearly it was an issue, of course it was an issue.

    It wasn’t really the substance of the game that the usual outrage grifters latched onto so it’s not relevant to the discussion of the controversy.

    As for more women being protagonists - sure, idk how you can say that so confidently, I suppose you have a convenient framing for what counts as “big games” to support your point, but I think the quantity was never really an issue.

    Honestly more men being protags in games is okay, what I take issue with is that whenever something interesting happens, like oh I dunno, a game makes a woman kinda buff and mean looking, people bitch about it like no tomorrow.

    So of course it’s an issue. It always has been.

    In 2013-ish, Anita Sarkessian made some exceedingly light feminist critiques of video games in and it was an issue. In 2014-ish, A woman made an indie game that’s honestly really good even to this day (Depression Quest) and it was an issue. In 2020, a game came out where a fictional character (Abby) had muscles and it was an issue.

    Nowadays I guess the most famous example would be the “FUCKING GENDER AMBIGUITY” screaming guy who didn’t like Starfield’s pronoun selection screen or some such.

    Then people went truly psychotic in a deranged hate campaign against some random inclusivity consultancy Sweet Baby Inc. over games they were reportedly never involved with because there was women, or something, somewhere.

    Hopefully you get the idea.

    It was precisely the issue that a woman was the main character in a video game but was not in fact “Metroid from Metroid 1986” but a buff, angry, unattractive, hateful and morally grey character who does shitty things, sorta like Joel - in other words - she was something a lot more like a real person in a mature story, not a single digit frame twist from 40 years ago that amounts to an Easter egg turned geek culture cringe factoid parroted by the kinds of people who wouldn’t understand RLM’s “Nerd Crew” show is satire.

    You can see some of the worst examples here, cherry-picked as they are, juxtaposed with what actual critique is: https://www.youtube.com/watch?v=dVQcZa4O01A

    You can also visit the steam store page and look at the negative reviews, or peruse the cesspit subreddit /r/TheLastOfUs2 posts the time of the game’s leaks and release to see people bitching about everything from pride flags in Seattle(!) to Abby being made too likeable to accusations of this or that character being le ebil transgender or whatever else that sounds like it came out of a /pol/-themed magic 8 ball.

    Hell, there are utterly deranged people in the steam reviews for this game now bitching about the show - about the actress that plays Ellie and one guy even implies she is “down syndrome representation”.

    Like, what the actual fuck?

    As for the game, the game is ok, I’m playing it right now, it’s less boring than the first so I like it a lot more, the AI actually lives up to the bullshit promised in the first game’s trailer, but it’s too long and yeah the writing is too on the nose sometimes, though I do like the characters and the atmosphere a lot. Idk if I “love” it, but I do find it way more fun as a game and far more interesting from a story perspective.

    What it definitely is though is controversial as fuck and that’s just reality. People made a whole subreddit just to hate on the game that’s active to this day and most of their issues aren’t even to do with the game - they even pretend to hate the TV show they haven’t seen too.


  • Killed so much that the game will never get a sequel it’s clearly meant to have, yes.

    The remaster of the first game came out before Part 2. The subsequent remake of the first game is made using Part 2’s assets and mechanics as well as assets from the original and had much smaller production costs, it was clearly made to recoup the loss of IP value perceived by Sony, same with the relatively low budget HBO show, compared to making a game the caliber of TLOU it costs peanuts and if at all - that will be the only way the saga will see a conclusion sadly.

    So yes absolutely TLOU was killed off by the controversy and they’re now working on a new IP that looks significantly more safe and uncontroversial in every way sans maybe featuring a black lady in it.





  • The world isn’t benefitting from your research, you benefit from the world’s research based off your own research, on and on it goes and we all get smarter and know more and strive towards bettering our condition, curing our ills and minimizing suffering and maximizing happiness for all.

    At least in my opinion it’s why scientific research while a truly neutral morally activity and generally done as an end unto itself - from a broadly humanist standpoint - is worth pursuing, even when the immediate benefits aren’t seen by the shortsighted.


  • Lmao so you include all the deals for the switch with your “mario kart upgrade”, but not the steam deck?

    Ironically enough a steam deck with zero games on it is still a way more compelling device if we’re describing a generic gaming device, because all games on PC are free if you want them to be, and that’s a library of hundreds of thousands of games. Then you consider it’s also your laptop/main PC too…

    Plus, if you must buy games, you’re only a few quid away from one, not £60 + online fees etc etc.

    We can go in circles forever though, but over the long term of course a PC or any Steam Deck will win in terms of ownership cost due to cheaper/free games. The issue is that we can’t really calculate an objective metric of value there.

    That also isn’t the point I was even disputing, it’s precisely that the ownership is more expensive because PC gamers buy more games, but either way you’re wrong.

    But if we keep going, we’ll run into problems because of course it’s apples to oranges to compare the value because these are largely mutually exclusive target audiences I’d imagine.



  • Btw, these 9 titles would have cost a switch user just €540, if all of them were AAA games at full price. That too doesn’t factor in that the figure from Nintendo includes massively popular cheap indie titles or the fact that even Nintendo games sometimes go on sale.

    Yes, I’m a heavy buyer of games, but those games cost £12 on average, not £60, nor anywhere near to that amount, even if it’s lower due to the few indie games that get console releases.

    €540 for those 9 games is roughly more than half of what I spent in the last decade on 430-ish PC games. It’s literally why I even have more games in the first place.

    So even though I have more games on paper, I don’t spend more paper, capische?

    And I certainly don’t spend more per game than the switch user, which makes your claim misleading.

    In fact the opposite is true and most PC gamers are notoriously stringent in spending on games.


  • Wait, what?

    First of all, PC gamers don’t buy a ton of games.

    PC is the number one piracy platform for starters, seeing as it requires no jailbreaks and the like.

    Secondly, PC gamers tend to own a lot of games legitimately because our gaming library doesn’t expire with a console generation, and because our steam libraries consist of many many indie games that cost a few bucks each, not a few $50 AAA releases.

    My steam library is about 435-ish games. But that’s since 2013.

    The total value of the account per steamdb is like £1080, this is a vast over-estimate because I used to live in a country where the entire GTA series before 5 cost £0.20, but let’s go with £1080.

    If I bought £1080 worth of standard £60 games, I’d only have 18 games. That’s actually less than I even had for the PS Vita, and most people would be surprised to know that platform even has that many games.

    Between the online fees and subscriptions to PS Plus etc., lacking discounts compared to steam, and the inability to pirate even an extremely high end PC tends to be far, far cheaper in the long run than a console, especially since it also doubles as the TV, the music player, the work and hobby computer, etc etc.