

The Water Temple.
The Water Temple.
“Pretty capable” will get you dunked on in the PC gaming world. For what I’ve seen PC gamers actually recommend I could buy 2-3 modern consoles.
Although the concept of it being in a Sonic game was pretty silly (and an entire path to play through no less) and the character is really annoying, I heard that even the Big the Cat fishing mode in Sonic Adventure (originally on the Dreamcast) was even good, gameplay-wise. I have played it but I don’t have much experience in other fishing games to compare it to. The only other fishing (mini-)game I have for comparison is the fishing in the 3D Zelda games. Between the two I think I prefer Zelda, though.
Like I mentioned before, “tutorial pulls” are part of that hyper-generosity that gachas will commonly have for new players to give them enough of a dopamine rush to hang around and be more likely to spend more later. That generosity will not last and can’t last or elee the game will not make nearly as much money. Give it another week and you will find that the supposed good luck runs out, as well as the free currency offered for things like logging in, and then it will start requiring a ton of grinding or real world money to acquire the necessary currency to get to the “pity” in order to ensure you get a top-rarity item. That’s how gacha systems work.
Most “pity” systems require hundreds of pulls beforehand, which unless someone saves months worth of free currency for those pulls, can be very expensive in real world money to get the currency to afford. In a way, pity systems are just designed to increase the amount of money players spend.
The difference is in the details, that with other paid DLC, you actually get the thing you paid for, guaranteed. With a gacha, if they’re promoting some super-strong character, weapon, etc. that you want and you buy currency to spend in the gacha, you are not guaranteed to get that item or anything of the same quality/rarity in any of those pulls you make. It’s all random chance, gambling at its core. Exceptionally good or bad luck can start playing psychological tricks on you, such as FOMO (there will always be something stronger coming soon), sunk cost fallacy (you’ve already dumped this much into it and got nothing, what’s the difference with this much more?), and before you know it, if you’re not watching carefully, you’ve spent far more in in-game and/or real money than you realized. That’s far different than a one-time purchase straight-up for a cosmetic or weapon to use with no further need to spend any more, and that’s what gets people hooked like gambling. You may not have experienced this much because gachas tend to be very generous to new players in order to get them started out quickly as whales fodder and get them hooked on the adrenaline rush of “winning” in the gacha system before the gacha currency starts to dry up on them.
I mean, it can be both at the same time. The games may be good as games (I play a few myself) but the mechanic can also be extremely predatory to those who have a problem with gambling and/or controlling their spending.
Outrage farming is getting really tiring overall, not gonna lie. It’s OK, everyone, we can feel other things aside from angry and life will go on.
Meet the new boss, same as the old boss. Tired of government censorship, whether it’s left or right wing. They both do it, and it sucks either way. Then both sides will “champion free speech” when they’re not the ones in power.
I admit I haven’t played too much of either Dragon Quest or FF. I have a bit more experience with FF (I’ve at least started playing 1, 7 and 10). I’ve only played Dragon Quest III, currently going through its HD-2D remake and enjoying it decently enough. If I like it enough when I finish it maybe I’ll pick up I and II as well.
This, and it’s THE big traditional JRPG franchise in Japan itself, as big as or bigger than Final Fantasy. FF just happened to have more worldwide appeal.
I think the biggest factor in that is getting tutorials and such out there that focus on the basics, written by people who mainly do things on Linux using the basics and GUI tools. So much of the Linux content out there is focused on power users and even the tutorials for new users tend to be written by those power users who may have been tech focused before switching and forget or just don’t know how basic they really have to get to not make people feel intimidated. Given the right distro/desktop environment, and there’s plenty of good ones to start with, people can use Linux almost just how they use Windows. They just need someone to show them how without pushing them to do everything in the terminal too fast or going immediately to scripting as a solution to problems.
I don’t think it will ever happen, but the way PeerTube as a whole would be able to rival YouTube is when looking at all instances as a whole, or a large number of federated instances sharing content. That distributes the content storage and bandwidth to help ease things up and expand the amount of content available/searchable on each instance. Kind of like how lemm.ee was made to help ease the load from other bigger instances of Lemmy such as lemmy.world. The closest a Fediverse platform has gotten to actually posing some real competition to a mainstream platform was Mastodon compared to Twitter/X, but even then it wasn’t just one instance but Mastodon as a whole.
That said, doesn’t Bluesky run on something like a federated model?
My daily reminder that I’m older than I think/feel like I am.
My “nostalgia favorites” will always be Legend of Zelda Ocarina of Time and Sonic 2 (Genesis version). Sonic 2 is just so fun to go back and play any time I want a quick retro sides rolling platformer fix, and I’ve played through it more times than I can count. OoT was the first game I played that showed me what games could be through a combination of story/cutscenes and gameplay, as someone who was never able to get my hands on an SNES to play the epic JRPGs of the console growing up (I loved my Genesis, but let’s be real, those kinds of games on Sega consoles didn’t really come until later).
Nowadays Breath of the Wild and Tears of the Kingdom have eclipsed OoT for me, and for other more modern games another standout fave is Fire Emblem Three Houses, due in large part to its story and setting having everything I look for in a game, and its characters actually being more fleshed out and developed than the one-note units handed to you in many other games in the franchise. Engage has more… Engaging gameplay (sorry not sorry for the pun) but the story and characters hold it back quite a bit for me. Gameplay-wise, my favorite strategy RPG actually has to be Triangle Strategy, in that it has quite creative maps and every unit is designed with the potential to be useful depending on how you approach your own strategy, but I like the story/characters of Three Houses at least a bit more, and I tend to value story more in general in games. I’m also a big fan of the Ace Attorney franchise for the overarching story, characters and writing that it’s built up through its history. Phoenix, Maya, Edgeworth, Apollo and friends are all among some of my favorite characters in gaming, and I’m glad I decided long ago to give that quirky-seeming series a try. AA7 when, Capcom?
Yeah, I’m betting on at least a new 3D Mario too. Wouldn’t be surprised if Z-A was cross generation. Maybe the new Mario Kart they showed off in the short trailer. I don’t think Prime 4 will be out right at launch but I could see it in the first year.
I notice they tend to have one “killer app” and then the rest of it isn’t much to write home about, at least since the N64 (SNES had a whopping 2: F-Zerp and Mario World). The exception being the Wii U, which had… Nintendo Land? NSMB-U? Nothing really.
N64: Mario 64 (and had almost literally nothing else until StarFox) GameCube: Luigi’s Mansion Wii: Twilight Princess, or Wii Sports, since TP also released for GameCube Switch: BotW
Sadly, I’ve seen how much the average non-tech enthusiast LOVES all this AI stuff. Like, people’s parents/grandparents who only occasionally use a computer when they have to. The types of folks who will call tech support and actually need the answer, “Is your computer powered on?” And there are far more people out there like that than many tech folks think. That’s the market that keeps powering this stuff.
Ugh, I remember those days well. I saw personally what MMOs did to two friends of mine (one from high school and one from college), and how the high school friend was able to really pull himself together and make a good life for himself after we helped pull him out of MMO addiction, and how the college friend we couldn’t help just wallowed in a sea of empty energy drink cans and turned EVERYTHING into WoW during that time. I don’t know if he was able to build a solid life/career after college, but I could imagine him looking back at that time and wanting more from it. Either way, I saw both their situations and vowed to never pick up an MMO because I didn’t want the same to happen to me. Just because an addicting game isn’t extractive of one’s money doesn’t mean it’s not harmful if you have a hard time with self-control and moderation. You either lose your money directly or your time, which may cost you money in other ways in addition to other indirect costs. Ultimately you’ll end up losing something of great value you will unlikely get back, if ever.
I never used a guide or anything either, I was 13 when I beat it the first time, but finding that one missing key always trips me up for at least a few minutes.