• 0 Posts
  • 148 Comments
Joined 2 years ago
cake
Cake day: July 1st, 2023

help-circle
  • Grangle1@lemm.eetoGames@lemmy.worldFishing games?
    link
    fedilink
    English
    arrow-up
    2
    ·
    11 hours ago

    Although the concept of it being in a Sonic game was pretty silly (and an entire path to play through no less) and the character is really annoying, I heard that even the Big the Cat fishing mode in Sonic Adventure (originally on the Dreamcast) was even good, gameplay-wise. I have played it but I don’t have much experience in other fishing games to compare it to. The only other fishing (mini-)game I have for comparison is the fishing in the 3D Zelda games. Between the two I think I prefer Zelda, though.




  • The difference is in the details, that with other paid DLC, you actually get the thing you paid for, guaranteed. With a gacha, if they’re promoting some super-strong character, weapon, etc. that you want and you buy currency to spend in the gacha, you are not guaranteed to get that item or anything of the same quality/rarity in any of those pulls you make. It’s all random chance, gambling at its core. Exceptionally good or bad luck can start playing psychological tricks on you, such as FOMO (there will always be something stronger coming soon), sunk cost fallacy (you’ve already dumped this much into it and got nothing, what’s the difference with this much more?), and before you know it, if you’re not watching carefully, you’ve spent far more in in-game and/or real money than you realized. That’s far different than a one-time purchase straight-up for a cosmetic or weapon to use with no further need to spend any more, and that’s what gets people hooked like gambling. You may not have experienced this much because gachas tend to be very generous to new players in order to get them started out quickly as whales fodder and get them hooked on the adrenaline rush of “winning” in the gacha system before the gacha currency starts to dry up on them.










  • My “nostalgia favorites” will always be Legend of Zelda Ocarina of Time and Sonic 2 (Genesis version). Sonic 2 is just so fun to go back and play any time I want a quick retro sides rolling platformer fix, and I’ve played through it more times than I can count. OoT was the first game I played that showed me what games could be through a combination of story/cutscenes and gameplay, as someone who was never able to get my hands on an SNES to play the epic JRPGs of the console growing up (I loved my Genesis, but let’s be real, those kinds of games on Sega consoles didn’t really come until later).

    Nowadays Breath of the Wild and Tears of the Kingdom have eclipsed OoT for me, and for other more modern games another standout fave is Fire Emblem Three Houses, due in large part to its story and setting having everything I look for in a game, and its characters actually being more fleshed out and developed than the one-note units handed to you in many other games in the franchise. Engage has more… Engaging gameplay (sorry not sorry for the pun) but the story and characters hold it back quite a bit for me. Gameplay-wise, my favorite strategy RPG actually has to be Triangle Strategy, in that it has quite creative maps and every unit is designed with the potential to be useful depending on how you approach your own strategy, but I like the story/characters of Three Houses at least a bit more, and I tend to value story more in general in games. I’m also a big fan of the Ace Attorney franchise for the overarching story, characters and writing that it’s built up through its history. Phoenix, Maya, Edgeworth, Apollo and friends are all among some of my favorite characters in gaming, and I’m glad I decided long ago to give that quirky-seeming series a try. AA7 when, Capcom?





  • Ugh, I remember those days well. I saw personally what MMOs did to two friends of mine (one from high school and one from college), and how the high school friend was able to really pull himself together and make a good life for himself after we helped pull him out of MMO addiction, and how the college friend we couldn’t help just wallowed in a sea of empty energy drink cans and turned EVERYTHING into WoW during that time. I don’t know if he was able to build a solid life/career after college, but I could imagine him looking back at that time and wanting more from it. Either way, I saw both their situations and vowed to never pick up an MMO because I didn’t want the same to happen to me. Just because an addicting game isn’t extractive of one’s money doesn’t mean it’s not harmful if you have a hard time with self-control and moderation. You either lose your money directly or your time, which may cost you money in other ways in addition to other indirect costs. Ultimately you’ll end up losing something of great value you will unlikely get back, if ever.


  • My only frustration was that you had to essentially master the game completely to unlock all the racers. Sure, rewards for mastery all the way to the highest levels of the single player mode are good, but I felt they should have changed it up so you unlock all the racers earlier and offered some different rewatds for the end. Or maybe I’m just salty that I had to go to the very end on the highest difficulty to play as characters I wanted to play from the start, in a Sega racer, no less, which are generally harder than most. At least in a game like Smash Bros Brawl, you just had to beat the final boss to unlock Sonic, you didn’t have to perfect it on the highest difficulty.