

I gave the build a go and it was great fun!
I gave the build a go and it was great fun!
I didn’t make the initial comment and I would have thought it was pretty bloody obvious I was making a joke with my second sentence. I was trying to make the explanation less dry, but thanks for the hostility. Reminds me of fuckin’ Reddit.
Calling university “school” is not a universal practice in English.
Edit: last time I explain someone else’s comment…
In much of the world “school” does not refer to higher education. Unless you meant that you went back to your high school at 32.
Edit: looks at negative score Did I need some emojis or some shit to make it clear that I was taking the piss? Back to “school” with you lot.
I have fond memories of Weebl and Bob and Charlie the Unicorn…
Yeah, the previews I saw massively put me off. It looked uninspired if we’re being generous.
Last year I felt like the only films being released were sequels, spinoffs, or remakes. I’ve not checked this year so far because last year crushed my spirit on that front.
I’m rather a fan of Apogee’s Secret Agent. I loved it back in the day and then enjoyed the HD remaster of it a few years back.
I feel like I’m the only person that grew up with Mario 64 but doesn’t love it. I was really excited by it initially but when I played the game properly it just had this oppressive feeling of isolation and melancholy to it that was so off-putting.
I’m still waiting on the killer titles for the current generation of consoles. I’m frankly amazed that games have become so difficult to make, given how the graphical improvements aren’t leaps. Build a stylish lighting system, make sure your textures and geometry aren’t too ropey, and then make something creative.
I know it’s not that simple, obviously, but I was playing through a fifteen year old FPS yesterday and the difference between now and then is just not that big. It’s not nothing but the Gameboy philosophy of doing more with less would go a long way.
But… but… the line has to go up! Don’t you understand? It’s not going up! Panic!
Gods forbid we make new IPs.
I agree that the original is tighter, but I love the free-form adventure of 2.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they’re both of phenomenal, basically seamless quality. It’s really like putting on a fresh coat of paint on the old thing.
Played it? I voiced a talking dog in it!
Fallout 2 is probably one of my favourite games of all time. Absolutely amazing game, if a bit sprawly. I’ve played through it many times and expect I will do again.
Red Alert 2 - the pinnacle of the isometric RTS genre. Bordering on too silly but without tipping into absolute farce. Mechanically very strong, the art is lovely, and even has nostalgia for me.
The Binding of Isaac: Rebirth. Massive game but a run can be completed relatively quickly. I always disable the music because I don’t like games that try to scare and intimidate me. I’m pretty good at the game so it tends to be pretty relaxing for me, if a bit fugue-state-y.
Battlefield: Bad Company 2: the apex of the Battlefield multiplayer games for me. The others have plenty going for them, but BFBC2 was the best compromise between destructibility, player counts, etc. for my tastes. Sniping took significant skill and one couldn’t go prone - it meant that open areas didn’t feel like a death sentence (looking at you, later BF games!).
Assassin’s Creed: Origins/Odyssey two open world games with beautiful maps and locations to explore. I think I preferred the setting of Origins but the story of Odyssey. A bit of escapist fantasy, I suppose. I loved the Ezio trilogy too, mind you.
As long as you’re enjoying your gaming time, you’re doing it right!
Optimising the fun out of it is an own-goal.
That only holds true if the price doesn’t vary over time.
To be fair, FoMO can be justified. That multiplayer game isn’t going to be worth playing in five years time. That game that has cool new tech isn’t going to dazzle once things move on, etc…
I have something in the region of a thousand games collected over about twenty years. If the price is good and it looks like I might like it (and I can afford to fritter the money away) then I buy it.
That’s a thousand (ish) opportunities for entertainment, not a thousand (ish) obligations.
I buy games to have a library to pull from when the mood takes me. If I finished them all then I would no longer have that, which seems bad.
The reward for finishing a “backlog” of games is having nothing more to play. That’s like trying to finish a meal in a restaurant quickly to get to the after dinner mint.
I despise treating gaming as an obligation like this. I have a collection of games, not a “backlog”.
Looks like your optimizer link didn’t make it into the post. Good shout on Cemu, btw, as I’m wondering if I’d like BotW.