There’s a reason mirrorless is here to stay, the autofocus is basically cheat mode compared to a DSLR. I do miss some aspects of the optical viewfinder though.
There’s a reason mirrorless is here to stay, the autofocus is basically cheat mode compared to a DSLR. I do miss some aspects of the optical viewfinder though.
A few years back, testing out new zombie infection game mode in indie VR FPS, 12 of us on the server including the dev. I’m last man standing, everyone else is infected, making scary zombie noises as I pick them off with my trusty bow and arrow. I eventually succumb to the inevitable and get piled on, they’re all too distracted making brain eating noises to notice the martyrdom grenade fall to the floor…
That was peak gaming for me.
Sounds like the metaverse, neat concept!
I bought my DS212 in 2012. Still going strong after two drive swaps. And now I feel old.
Last one I ordered was left inside a wheelie bin. Which my neighbour helpfully put out the next morning.
Yeah, what makes it good is the unparalelled feature set, which is also why the pros use it.
I mean that makes absolutely no sense at all. It’s what the professionals use for good reason.
Pro retoucher here. Guess I’m just a silly goose them.
Yeah I’m lucky I guess that my particular condition is deemed not serious enough to warrant carrying medication. Just gotta live with it, thoroughly unpleasant when it happens though!
I should probably carry this, my heart likes to randomly decide 220bpm is a good idea every now and then.
I almost exclusively play VR FPS these days. I only have time for short <1hr play sessions so my RPG days are on hold until life allows it.
Volumetric video for sports is interesting because it offers VR users the option to ‘be there’, but the provider can also offer desktop/mobile users the option to control their own virtual camera. I can kinda see it taking off in a few years when more cheaper/lighter headsets with good passthrough arrive.
The main issue was plugins and external programs compatability. There are some really obscure plugins for advanced work in Indesign, like syncing with client spreadsheets for catalogue work, auto generating indexes/references, that kind of thing. Another problem with ID was working on a network with multiple users accessing the same file from different locations. With Photoshop it’s a similar story, we had a lot of actions and custom scripts that would’ve been a massive headache (or impossible) to port over manually. Personally I use a lot of scripts/actions using smart objects, auto selections etc for batch processing and the feature set in Affinity just isn’t (or at least wasn’t) up to it. These days I prefer Capture One over Lightroom for RAW processing but I still need to use LR when processing timelapse because the 3rd party plugins only exist for LR.
Yeah to be fair it’s been a few years since I looked and the list of issues that meant we couldn’t switch wasn’t too massive. Hopefully they get there!
Affinity is the closest but still a ways off being a viable replacement for ID or PS. Source: worked in a design studio, every few years we would try Affinity in an attempt to de-Adobe our workflows but it’s just not comparable.
Thanks, seems easy enough! Unfortunately my work revolves around the Adobe suite so it’s W11 fun times for me yay
I should probably look into why my absolute beast of a machine apparently isn’t compatible with W11. I’ve just been ignoring it forever.
Steam VR not good enough for ya?
I love my inkjet. It’s so nice to be able to do my own high quality prints for the wall and for friends.
Absolutely, while being able to silently capture a 30FPS burst is kinda magic, it just feels wrong. I still shoot with mechanical shutter (at least second curtain), basically for the feels (and the extra bit depth).