

1st person > 3rd person
Souls-likes suck.
1st person > 3rd person
Souls-likes suck.
Aviassembly.
Its fun in the way that building airplanes in KSP is fun. The game is small, and the physics are simple, but for $10 its a good value.
In PlanetSide, there’s just one big map that never resets.
The team I played with would try to bring the front line to a bridge before logging off for the night. Contested bridges were notoriously difficult to cross, so you could count on no major territorial changes happening while you sleep. The zerg was content to snipe across the bridge all night, and when organized Ops resumed the next day, the bridge would simply be bypassed by mass airlift.
IIRC, there have been a few times when one of the three factions controlled the entire map, but it never lasted more than a few minutes. During the PlanetSide 2 beta test, one side came close to taking the entire map, but the whole game crashed because the entire population of all three factions was trying to pile into the same base at the same time. They eventually implemented a mechanic where if too many people were in the same place, the ones who arrived most recently would be teleported to an adjacent map tile.
PlanetSide 1, the MMOFPS that was the former record holder of “Most players in an online FPS battle,” which was eventually surpassed by PlanetSide 2.
In its heyday it was a fascinating sociology study.
During EU prime time, players would self-organize into squads of about 10 players. They would apply light pressure to the entire map simultaneously. Territorial gains would be made by attacking undefended bases.
During USA prime time, players would self-organize into platoons of about 30 players. They would press a few strategic locations with medium force. Territorial gains came from fixing operations (using a small force in an easy to defend location to keep a large population of opponents busy) and local numeric superiority at lightly defended bases.
During Chinese prime time, players would group up into a singular mass. Everyone just ran face first into the meatgrinder. No territorial gains were made.
PC: keyboard & mouse, faster load times, bigger games library, MODS
Person with a financial stake in Sony: “But our graphics are only a little bit worse!”
this sounds like what Google wanted to be since its inception: ask a question, get an answer
somewhere along the journey, the reality of needing to make money drove the enshitification of search results: ask a question, get offers to sell you an answer
this seems like a step in a better direction
Right wing ideologies are a symptom of brain damage.
Q.E.D.
Kerbal Space Program: progression from being unable to get a rocket into orbit, to collecting a surface sample from all 5 of Jool’s moons in a single launch
Anyone know what version of TacOps mod is compatible with OldUnreal’s version of UT?
The capability itself is concerning. This bespoke cable might cost $200, but what would the unit cost be if a state decided to mass produce them?
Did the publisher know which ip they were working on?
gestures broadly at the current state of KSP2
To quote every Oblivion NPC: “I don’t know you, and I don’t care to know you.”
over charging customers and under paying employees
That’s the crux of the issue.
Who’s going to buy it for a high price, if there is no demand for office space, because workers are all remote?
Right? Venus, Earth, and Mars should all be pretty similar. Mercury should be about the size of the moon or a little bigger. Jupiter doesn’t need to be fuck off huge, but at least a bit bigger than Saturn.
the inaccurate scale of the planets tho…
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+1 for BeamNG.drive + Automation
Recreating production cars and racing them is fun.
Optimizing track cars for different locations is a LOT of fun. More power doesn’t always mean faster lap times - what matters is power to weight ratio, paired with getting the suspension, tires, brakes, and downforce just right.
The most fun build I’ve discovered so far is throwing a 2L, naturally aspirated V8 that makes 521 HP, into a Pontiac Fiero with racing slicks. The whole thing weighs just 1159 lbs, and can pull 3 G’s around corners.
The market didn’t need regulations to maintain its freeness back then because the vast majority of transactions were made with small businesses. The limited technological capabilities in transport and communication also decreased the need for government regulation by decreasing the ability of the largest concentrations of capital to succeed at implementing global anti-competitive strategies.
To achieve the same degree of market freedom today, in the era of omni-national mega-corporations wielding monopoly influence, requires utilizing levers of power outside of the market those mega-corps dominate. The intervention of democratic governments to enforce anti-monopoly laws and prohibit other kinds of anti-competitive behavior is a necessary component of any plan to transform today’s marketplace into one that looks more similar to the market of Adam Smith’s day.
DOOM
Fuck your Blue Key.