

I’m playing Mankind Divided right now and loving it, already bracing for the heartbreak of the unresolved cliffhanger I know is coming.
I’m playing Mankind Divided right now and loving it, already bracing for the heartbreak of the unresolved cliffhanger I know is coming.
Doesn’t load for me in Voyager either but it works in browser so there there alright. What the hell
GIF inclusion
On that note, the GIFs don’t seem to load for me. Tried three different apps (Summit, Thunder, Sync).
I’ve been trying to get through NOLF this year (never played it before) and it definitely feels janky and clunky. Some pretty awful stealth too. It doesn’t really feel like they’ve aged all that well. Maybe the sequel is better, who knows.
I gave up after a couple of hours as I just wasn’t having fun at all, I realised I was only playing because it’s a classic and I wanted to be able to say I had played it.
I played BG3 straight after Cyberpunk and that really stood out to me as well. The immersion and emotional impact of voiced protagonist lines really got me invested in Cyberpunk in a way I missed in BG3.
A lot of the details do unsurprisingly sound rather derivative, and it will be very, very difficult to reach the bar of writing set by writers who are no longer around. But the absolute worst part of this is that some of their ideas do sound interesting. A more elaborate thought cabinet is something I assume most Disco fans have wished for at some point, especially knowing the initial concepts floated around that had to be cut.
Also I didn’t know Anton Vill still worked there.
The Alice videos in AW2 are some of the best acting I’ve seen in a video game.
I don’t think Ruby works well but I suspect it’s a problem with direction rather than the voice actor themselves.
BG3 is great and all but there are other games with at least equal voice acting quality. For all its qualities I never felt like “wow, I’ve never seen voice acting like this in a game!” when I played BG3. It’s really good and really consistent but nothing earth shattering.
I know I bring up Disco Elysium a lot, but that is one game where I got repeatedly shocked at the quality and diversity of the voice acting. With the exception of one single character I think it’s acted to absolute perfection.
I also didn’t really feel the same about Alan Wake 2 like, at all. I thought it had superb acting (both voice and full video segments) and probably hold the quality of its acting above BG3 personally. Alan Wake 1 less so.
Kurvitz, Rostov and Hindpere are working together for a company called Red Info, but there has been no further info at this time. I think rumours are they might be ready to announce something this year.
Argo Tuulik is heading up Summer Eternal, so that is another one to keep an eye on. Sadly his work got halted by a legal injunction made by the people at Longdue.
Longdue themselves though have managed to recruit Martin Luiga. Whether he will actually contribute much or is there to lend credence to the project by virtue of his name remains unclear.
A high effort post on Lemmy? It’s more likely than you think!
Absolutely love these, they are delightful! They must take a lot of energy to put together but it’s so very much appreciated.
They’re mostly also just all the same, so playing one after another back-to-back exacerbates the issue, at least for me. There are some exceptions, but that checklist filled Ubisoft collect-a-thon design philosophy really wears you out quick. At least it does me.
Even less abridged, but the 41st Precinct channel has a 16 hour ZA/UM - The Inside Story interview with Argo and Dora.
His interview with Martin Luiga is also great.
No. This is not a Disco Elysium dev, and especially not a writer. Everyone who worked on Disco Elysium has left the studio by now as far as I know and ZA/UM is nothing but an empty husk trying to exploit the reputation and name of the genius of others.
That C4 trailer was completely shameless. “We brought you Disco Elysium”… No you fucking didn’t. Now give the IP back to its creators you evil, soulless capitalistic pieces of trash. Fuck all the way off.
The original is rough yes, but I don’t know anyone that would play it over the Remaster these days. And the remaster is fine as far as playability goes. However, it’s still a candidate for this thread simply because the DS1 bosses will feel very anticlimactic for anyone who has played DS3/ER/Bloodborne/Sekiro.
It’d be kind of like if Assassin’s Creed Unity played the same song that was in that famous reveal trailer (…)
God, that AC Unity trailer with “Everybody Wants To Rule The World” might still be my all time favourite trailer. It’s so good.
I’m glad AC Shadows is going in a good direction though. I thought the series was completely lost after the shift to RPGs. Still not sure I’ll play it but I might consider it now on sale. Yours is not the first surprisingly positive review I’ve seen.
The classic Fallouts do have some quirks, but I hope you get through them and can get into it. They are absolutely amazing games, well worth your time.
I haven’t gotten around to them myself yet (they’re on the docket this year) but I’ve heard this said about Yakuza 1&2 since the release of Kiwami 1&2.
Don’t hold your breath. Any hope of getting the true sequel died with the firing of Brian Mitsoda I think. Doesn’t even look like Rik Schaffer is involved in the project anymore either.
I’ve almost completely stopped keeping up with M:TG these days. I used to be into it but it just feels like it’s completely jumped the shark these days.