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Joined 2 years ago
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Cake day: June 29th, 2023

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  • I used Classic Shell to make it look as much as WinXP Classic as possible, so I’m happy with how it looks. As for vulnerabilities, knock on wood, so far I didn’t have any issues (but I do run Bitdefender). I use it for gaming (GOG, newest game being older than my PC), photo editing (Gimp with Google Nik Collection), browsing, and office work. Nothing too demanding. But to be honest, I would have switched to Mint a long time ago if I found a Linux alternative for Smart Switch (my phone backup utility) and Garmin Connect for my watch. Those two are the only two pieces of software that keep me with Windows, and at this point I’m actually thinking of a cheap mini PC just for those two as a direct pass-through to my NAS backup.








  • I’m not American, but even I heard about Trump tweeting like a maniac. Here in Europe, though, the media understand that politicians use social media to communicate with their supporters, and nothing else. So, traditional media usually ignores them (unless they say something clickbaity), and focuses what was said outside the social media. Perhaps the same could be applied in the US. Especially if Trump is indeed as narcissistic as he’s portrayed. When he realizes people don’t listen to him, he may change his methods of communication.





  • This is a perfectly valid reason to like Ubuntu, and it mirrors my own reason for preferring Mint: familiarity with an OS UI. In my case, Mint Cinnamon is the closest I could find to the Win98 user interface. Back in the old days I also had Ubuntu, but then they switched to the Unity UI and I changed to Lubuntu. That went to the pits a few years ago, so I moved on to Mint. Just like you, I also have a preference for the UI, and I suspect that very many people choose a distro based on their UI preferences. That’s the beauty of Linux: plenty of options for everyone.



  • Bruncvik@lemmy.worldtoGames@lemmy.world*Permanently Deleted*
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    5 months ago

    HoMM is a turn-based strategy game, not RPG (with the notable exception of HoMM IV where you had real hero development). That said, there was a genre of RPG’s, which used to be very popular in the 80s and 90s, and which all but disappeared. Those were party-based first-person RPG’s with turn based (or close to it) combat. Popularized by Wizardry, and followed by Might and Magic, they inspired other series like the Ishar Trilogy. Other games employed real-time combat, but slow enough or pausable, to mimic turn-based. Popular series were Eye of the Beholder, Lands of Lore, Dungeon Master, and others. Nowadays, I occasionally see one of these games from independent projects, but it seems that the golden age of this sub-genre has passed.