BrotherL0v3@lemmy.worldtoGames@lemmy.world•Doom: The Dark Ages is introducing big changes to combat because id Software came to one core realization: "Every projectile mattered in the original Doom"English
121·
8 months agoI’m glad I’m not the only one with that criticism. I enjoyed the first game so much more because of that.
I think the algorithm just compares the distance between the center and your first point to the distance between the center and each subsequent point. So, for example, drawing an imperfect but centered circle will get you more points than drawing a perfect circle that’s really off center.
Fun toy!