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Cake day: June 16th, 2023

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  • Barzaria@lemmy.dbzer0.comtoGames@lemmy.world*Permanently Deleted*
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    3 months ago

    I do agree that being closed source is a detractor to the game, but Stardew is also closed source. The comment, to me, implied that Stardew is open source, lol. The point seems orthogonal to a comparison critique of the inspiration game. Unless we are implying that games should be open source, complete, and available through other platforms generally and critique games from that point of view. I’m curious if there is any games that exist that fit that description? A game that is a cozy, charming farm simulator, is open source (GPL V3 if I can have my way), is in a source forge that would put it in a more mature development state, and is available pre-compiled outside of steam? That would be a game to behold. Perhaps if the developers see this traction, they may choose to implement some of these ideas. I think the game looks cute. I’ll have to take a look.











  • What I do is sort the directories and files by size and go largest to smallest. Based on the likely distribution of files sizes, 20% of your files and/or directories will account for 80% of the hard drive space. I usually then choose candidates for deletion and evaluate them, deleting them on the spot or skipping them for this time. I do this until I get the space reduction I want or until I’m sure that I want to keep what is in the largest 20%. After I reach one of the two states: top 20% of files/directories are keepers or I deleted down X GB. This method can be done with any sorting method. For example, by play count or by date added, old to new. Keep going until the top 20% are keepers. The same distribution is likely to apply across all vertical data labels so the filter is generically usable in lots of situations. For example, 20% of car drivers likely get 80% of speeding tickets. We could reduce speeding by 80% by speed limiting these drivers’ cars or by revoking their drivers licenses. Another example is memory hogs in a computer system. The top 20% of memory hogging programs likely account for 80% of used memory in a system. This distribution is called the Pareto principle. The principle is an example of a power law.







  • The entire framework thing is not a good value because it costs like ~2000 dollars for a laptop. People are acting like the timeline for use on these things is infinity. It’s not. I have on two occasions went and bought an i3 and Celeron laptop for 100 dollars each. Both of these machines do what I need. Both play emulators, both play videos. I just want to know which use case a 2000 dollar laptop that is modular fits? I feel like this is astroturfing. The laptops have m1 expansion as well. Help me out here. Why is a framework worth 20 cheap and reliable laptops? Inb4 sustainability, you would still be trashing the old parts after upgrading, right? I feel like workstations have so much more value if we are talking about modularity and power. I guess, if this is your one computer to rule them all you might be able to justify the expense, but why not buy a workstation for like 1000 bucks, a 200 dollar laptop, and pocket the leftover 800 buckeroos?