I agree with /u/9point6 above. This type of game is less marketable for add-on content.
I agree with /u/9point6 above. This type of game is less marketable for add-on content.
Wow. The amount of physical sets is quite surprising, along with some practical effects like those cactus cubes.
I’m also surprised this film took so long to be greenlit and created, considering The Lego Movie’s success ten years ago.
¯\_(ツ)_/¯
You’re 100% right. As a Gen Y and tech enthusiast I should be peak demographic for this film. Yet this trailer doesn’t excite me.
¯\_(ツ)_/¯
For what it’s worth, many latest generation shooters work with Mouse and Keyboard on PS5 and Series consoles.
For what it’s worth, I doubt these videos were “viewed” millions of times. X tracks a 1-second automatic playback as a view, such as when someone slowly scrolls past on their feed. Every other service typically counts that as an impression.
Aren’t they really paying for a dev license and support? Can they develop for the apple vision without the device?
edit
Nevermind. The article suggests the strap is a development “accelerator”. :/
That’s the real headline right there. This is huge news, and hopefully opens the door (or re-opens?) to eventually opening up Apple’s ecosystem.
I understand the merits of Apple’s case with Epic and why Apple prevailed, but it still seems like a big part of their market dominance was not properly attributed to their mind share and sheer momentum, and not entirely due to their service and product quality.
Sorry if thats unclear, typing on mobile and will try to expand that thought later.
The soundtrack sounds utterly delectable already. It’s getting harder to temper my hype for this game.
Unfortunately I still doubt Ubisoft won’t somehow butcher this project with some heinous mentization schemes.