• DarkSirrush@lemmy.ca
    link
    fedilink
    arrow-up
    13
    arrow-down
    1
    ·
    1 year ago

    Most companies charging for dlcs are AAA devs, not indie. I assure you they can afford to keep the lights on.

      • Zedstrian@lemmy.dbzer0.com
        link
        fedilink
        arrow-up
        6
        arrow-down
        2
        ·
        1 year ago

        The worst culprits though are the EAs and Paradoxes of the world that sell dozens of DLCs for games that cumulatively cost far more than the base game itself.

        • Gamma@beehaw.org
          link
          fedilink
          arrow-up
          3
          ·
          edit-2
          1 year ago

          That practice doesn’t invalidate the need of extra revenue streams for smaller studios

          Edit: updated original comment to make context clear