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jwr1@kbin.earth to Technology@lemmy.world · 11 months ago

Why we don't have 128-bit CPUs

www.xda-developers.com

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Why we don't have 128-bit CPUs

www.xda-developers.com

jwr1@kbin.earth to Technology@lemmy.world · 11 months ago
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We went from 8-bit, to 16-bit, to 32-bit, and ended things at 64-bit. Here's why 128-bit CPUs don't exist.
  • dlundh@lemmy.world
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    11 months ago

    Dreamcast disagrees. https://www.consoledatabase.com/consoleinfo/segadreamcast/ /s

    • DAMunzy@lemmy.dbzer0.com
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      11 months ago

      Was that a marketing thing? Because the SH-4 was only 32-bit AFAIK.

      • magic_lobster_party@kbin.run
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        11 months ago

        Only thing I can find is that it has 128-bit graphics-oriented floating-point unit delivering 1.4 GFLOPS.

        Probably only for marketing reasons. Everyone was desperate not to be worse than N64.

      • dlundh@lemmy.world
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        11 months ago

        Yes.

    • stembolts@programming.dev
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      11 months ago

      So cool.

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