Deceptichum@quokk.au to Programmer Humor@programming.devEnglish · 2 days agochoasquokk.auexternal-linkmessage-square130fedilinkarrow-up11.17Karrow-down112
arrow-up11.16Karrow-down1external-linkchoasquokk.auDeceptichum@quokk.au to Programmer Humor@programming.devEnglish · 2 days agomessage-square130fedilink
minus-squareCharzard4261@programming.devlinkfedilinkEnglisharrow-up7·edit-221 hours agoI tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do. * May have visual artifacts like clipping
I tend to find it’s the other way around. Once you’ve got a scarf modelled and rigged, it’ll work* for all animations, but for animated 2D sprites you have a lot more things to do.
* May have visual artifacts like clipping