Gatekeepers in shambles

  • Slowy@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    edit-2
    1 day ago

    I don’t think Sekiro is more forgiving necessarily, but it’s a very tight and precise game so it’s easier to catch onto the timing and feels satisfying to do, never like “I should have been able to hit that, my gun didn’t shoot :(“ I would say Elden Ring is a lot easier than Sekiro though.

    • FooBarrington@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      That might be it. I felt like I was able to parry much more frequently in Sekiro, but probably just because the attacks are much easier to read.

      Parrying in Elden Ring feels much harder than both Sekiro & Lies of P to me.

      • Slowy@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 day ago

        Oh yeah I didn’t do a ton of parrying in Elden Ring, I just found it an easier game overall because you have so many options for weapons and play styles, and more opportunities to overlevel if you want to. In Elden Ring making use of things like bleed and rot or even just a big old bashing club can really turn things in your favour

        • FooBarrington@lemmy.world
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 day ago

          Yeah, Elden Ring is definitely easier, I was just talking about parry timing since GP talked about parrying being hard in Demon Souls.