I view upscaling as giving a developers a cop out for not having to optimize games, as well as an admission of noting capable of enginner gaming GPU’s that can do 4K ultra path tracing 165fps.
I’m also getting suspiciois that AAA+ games are dismissing original wring and story development to replace with flashy graphics and then sell it on how good the game looks. Indie studies don’t have the budget for upscalling, no 6 year old games from anybody has upscaling, I find it to be more of a gimmick than a solution. Nobody plays a game 4 years after release because of how good the game looks for grahics.
I view upscaling as giving a developers a cop out for not having to optimize games, as well as an admission of noting capable of enginner gaming GPU’s that can do 4K ultra path tracing 165fps.
I’m also getting suspiciois that AAA+ games are dismissing original wring and story development to replace with flashy graphics and then sell it on how good the game looks. Indie studies don’t have the budget for upscalling, no 6 year old games from anybody has upscaling, I find it to be more of a gimmick than a solution. Nobody plays a game 4 years after release because of how good the game looks for grahics.