• SolidShake@lemmy.world
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    3 days ago

    It’s a weird ass game so far. But I only got through the prologue and went back to oblivion. The sound design is atrocious in just the volume mixing. I though stellar blade has a quiet voice overs but damn this game sets a new bar lmao.

    I like it though, I’m all for just weird ass stuff that makes no sense, it’s refreshing to see new IPs these days.

    • Chronographs@lemmy.zip
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      3 days ago

      Audio has seemed fine to me, have only need the subs for the characters that aren’t speaking a real language lol

      • SolidShake@lemmy.world
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        2 days ago

        No I mean volumes. Like the music is insanely loud compared to voice. I had to turn effects and music down to 40%

        • JadenSmith@sh.itjust.works
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          16 hours ago

          This sounds like the issue I had a good while ago, before realising something I was using was trying to output as surround sound, whereas I only had stereo speakers (so some sounds seemed normal, some incredibly low).

          Just thought of giving that a mention. It may be worth having a look in your game settings, if there is an option to output as Stereo.

            • JadenSmith@sh.itjust.works
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              11 hours ago

              I installed the game myself and had a look, unfortunately you’re right. My speakers are decent with hearing everything, however I can definitely notice the vocals being considerably lower than the music and such.

              There is a way to normalise audio levels from within Windows sound settings, you just have to remember to revert once you’re done playing.
              This seems to be a good article about it: https://pureinfotech.com/normalize-sound-volume-windows-10/

              It’s a workaround, but it should help with the game and anything else you’d have this issue with. If you’re using Linux, unfortunately I can’t help. Good luck!

    • Tanis Nikana@lemmy.world
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      3 days ago

      Set the music to 75%, and turn up the volume knob on your speakers just a bit. The combat hits should ring out with a startling clarity. Also, easier to parry that way.