I’ve heard rumblings it’s actually to test out the upcoming move from Gamebryo/Creation to Unreal.
Easier to task a smaller team to take the current state of the UE5 framework for TES games and recreate an existing game (i.e. concept and content complete) and get feedback early so TES6 can learn from it while they are still in development.
I’ve heard rumblings it’s actually to test out the upcoming move from Gamebryo/Creation to Unreal.
Easier to task a smaller team to take the current state of the UE5 framework for TES games and recreate an existing game (i.e. concept and content complete) and get feedback early so TES6 can learn from it while they are still in development.