psychothumbs@lemmy.world to Technology@lemmy.worldEnglish · rok temuApple Vision Pro Owners Are Struggling to Figure Out What They Just Boughtnymag.comexternal-linkmessage-square269fedilinkarrow-up1635arrow-down140cross-posted to: technology@lemmy.world
arrow-up1595arrow-down1external-linkApple Vision Pro Owners Are Struggling to Figure Out What They Just Boughtnymag.compsychothumbs@lemmy.world to Technology@lemmy.worldEnglish · rok temumessage-square269fedilinkcross-posted to: technology@lemmy.world
minus-squaremojofrododojo@lemmy.worldlinkfedilinkEnglisharrow-up12·rok temutry a thousand more than the horrorlens lol. Our hololens 1 and 2 devkits were $2400 iirc.
minus-squareSendMePhotos@lemmy.worldlinkfedilinkEnglisharrow-up3·rok temuWtf ever happened to hololens
minus-squaremynicknameispaul@lemmynsfw.comlinkfedilinkEnglisharrow-up3arrow-down1·rok temuSame thing that will happen to the Vision Pro. They stalled but eventually made a second version and had horrible production issues. After the second version was out a couple years they quit, laying off the whole team.
minus-squareLucidlethargy@sh.itjust.workslinkfedilinkEnglisharrow-up2·rok temuThat’s really sad. Microsoft really should have been able to herald these into the mainstream. I guess they are just like Google now…
minus-squaretheangryseal@lemmy.worldlinkfedilinkEnglisharrow-up2·rok temuI was so excited when they announced that and showed Minecraft just hanging out in the living room. I wouldn’t have used it long.
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up1·rok temuThe technology wasn’t really there yet. The AR view was too small and the headset too big. It was also just marketed to business, so other than it being the new fad it didn’t really take off.
try a thousand more than the horrorlens lol. Our hololens 1 and 2 devkits were $2400 iirc.
Wtf ever happened to hololens
Same thing that will happen to the Vision Pro. They stalled but eventually made a second version and had horrible production issues. After the second version was out a couple years they quit, laying off the whole team.
That’s really sad. Microsoft really should have been able to herald these into the mainstream. I guess they are just like Google now…
I was so excited when they announced that and showed Minecraft just hanging out in the living room.
I wouldn’t have used it long.
The technology wasn’t really there yet. The AR view was too small and the headset too big.
It was also just marketed to business, so other than it being the new fad it didn’t really take off.